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The CvsGui project is providing several high-end interface clients (WinCvs, MacCvs, gCvs) written in C++ using popular frameworks (MFC, PowerPlant, GTK+) with a scripting support via Python or TCL.
Python wrapper for Sword library. Helps python users access sword publications (mostly bibles, commentaries, etc). Also will include a supybot biblebot plugin. There is already a swig generated wrapper to pysword and python based bible reader here: http:
A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
The goal of this project is to provide a set of Python bindings for the RakNet UDP network library version 3.0. RakNet-Python is implemented with the help of Boost.Python library and tries to mimic RakNet's original C++ interface.
VRT is a Virtual Reality Toolkit.
It is planned to be OS-independent, easy-to-use, full-feature VR platform.
It integrates 3D engine, physical engine and AI engine.
It is a set of tools to help database applications developers to handle database communication, reporting and printing. It has a solid, stable and easy to use API. It is also GUI toolkit agnostic and portable.
A Python Shell has been constructed from Qt, QScintilla and the Python C API directly, which features syntax highlighting and simple code completion via a Qt GUI. It is hoped that a Qt Widget can be constructed from it eventually.
Surumi is a ``modular'' event-driven programming framework.
It originated from an idea of home theater ``freevo'' by Python.
Surumi offers generic and uniform interface to do better jobs.
Its flexiblility will give you so much fun for programmings.
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Application server written in python, client in C++/Qt. Supported Linux,Windows 9x/Me/2000/XP OS platform. Be useful for you if you are business(financial) application developer
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
The DevTools project is an open-source (BSD-licensed) set of development tools, including a set of shared gmake-style utility makefiles, the TLM version-control wrapper, and various other little utility C++ programs and Perl and Python scripts.
METIL is a python-like interpreted or compiled language made for speed and generic programming, as in C++ but with static symbolic computations, type propagation, "for" surdefinition. Object orientation is centered on properties, rather than hierarchy.
The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
Massively Multi-Threaded and fully Object-Oriented game engine. An easily extensible core library, along with embedded Python for easy scripting of just about anything, makes the Auross engine a perfect choice for just about any gaming project.
socklib++ is a light-weight cross-platform C++ socket library. It provides both a high-level interface over iostreams if you want convenience, and a low-level interface if you just want portability.
fgen is a free command line tool that facilitates cross platform c++ development, including header generation, cpp file generation, makefile generation, unit test framework generation, etc.
UIMP(Unified Image Manipulation Program) is an OS independent Image Processing system, which provides over 1000 algorithms and supports web online, console and GUI program.