Build gen AI apps with an all-in-one modern database: MongoDB Atlas
MongoDB Atlas provides built-in vector search and a flexible document model so developers can build, scale, and run gen AI apps without stitching together multiple databases. From LLM integration to semantic search, Atlas simplifies your AI architecture—and it’s free to get started.
Start Free
Our Free Plans just got better! | Auth0
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
A Python Shell has been constructed from Qt, QScintilla and the Python C API directly, which features syntax highlighting and simple code completion via a Qt GUI. It is hoped that a Qt Widget can be constructed from it eventually.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
METIL is a python-like interpreted or compiled language made for speed and generic programming, as in C++ but with static symbolic computations, type propagation, "for" surdefinition. Object orientation is centered on properties, rather than hierarchy.
The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
AssortedWidgets is an OpenGL+SDL GUI Library, developed for games, 3D techdemos and 3D applications, featuring BSD license, Delegate Code Style, Ability to define custom themes and Common Widgets and Layouts.
Massively Multi-Threaded and fully Object-Oriented game engine. An easily extensible core library, along with embedded Python for easy scripting of just about anything, makes the Auross engine a perfect choice for just about any gaming project.
Trusted by 150 million+ creators and businesses globally
Unlock Picsart's full editing suite by embedding our Editor SDK directly into your platform. Offer your users the power of a full design suite without leaving your site.
fgen is a free command line tool that facilitates cross platform c++ development, including header generation, cpp file generation, makefile generation, unit test framework generation, etc.
Vine game engine is a general purpose scriptable engine. Extensions to the engine are supported through plug-ins. Visit project's homepage at http://www.doc.ic.ac.uk/~tbourden/vine/ for more details.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
An open-source, portable, LGPL'd set of microprocessor emulators. Some microprocessor emulators may also have LGPL'd code to test them, such as emulators. The eventual goal is portable DynaRecs and perhaps transparent Rosetta-type layers.
The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
Javelina is an advanced code coverage tool that uses dynamic instrumentation to minimize the overhead for collecting coverage data. Additionally, Javelina allows the application of logical operations to code coverage data.
The PIW - Python Integration Wrapper is a software development tool that connects programs written in Java and C++ with the high-level programming language Python. It eases the making of Python Bindings to Java and C++ in many ways.
Coral is a tool and a development platform to create and transform models and modeling languages. It can be used to edit UML models, to develop editors for other modeling languages and to implement MDA and QVT-like model transformations.
The Golem Engine is a Python-driven project which brings together many open source libraries such as PyOGRE and PyODE into a powerful 3d game engine by and for small and independent game studios. It uses a component-based game entity system for maximum f
TNT Basic allows anyone, regardless of previous experience to make their own games for the Macintosh. Its amazingly easy to use development environment allows you to compose all your game's graphics, sounds, music and code with simplicity and ease.
The converter performs automatically the full process of converting the files of a C project into the equivalent C++ files. Classes are created, var and functions becomes attributes and methods and the changes are propagated into all files.
(To pronounce, just say the letter: AAY WHY QUEUE.)
A collection of high-level models and utility code applicable to interactive applications.
e.g. Fixed/variable timestep timing, state machine, etc.
The CCC Language is yet another programming language. It is platform-independent, compact, and robust. Supports many SQL engines, has own ISAM DB engine, has terminal mode and more UI-s, is object-oriented, but it is compiled and not interpreted.
Kazam is a visual editor and project manager for interactive fiction game creation with Inform, one of the major development tools for this type of games. Kazam is developed with the wxWindows cross-platform GUI package.