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A simple project for use with SDL that loads a zipfile into memory and automatically converts all known files (such as text, graphics, fonts, and sounds) into data that is ready to be used in a game or multimedia project. It is the SDL equivalent of an A
UMDS is small, strong and expansible project. The model offers a uniform method of conceptual view of the diverse data as a sequence of bits and a uniform method of keeping and processing
this sequence on the external storage.
Hush is a full object-oriented programming language, based loosely
on Smalltalk. It includes typeless data, dynamic method binding,
exception handling, closures, mixins, multiple threads,
garbage collection and X11 graphics bindings.
The OpenGL Object-Orientated Windowing Environment provides a C++ OO basis from which to develop OpenGL projects, giving you all the usual widgets (buttons etc) and a windowing framework. Good for cross-platform development.
physicslib:- A library of rigid body physics routines and demos, designed for use in VR and entertainment applications. With tutorial style documentation intended to explain the concepts used in the code.
This application want to help programmer making data base for his project. The data base above we think is not SQL or other data base bat is the variable needed for the project. This program want to make one class representing the record of program.
The co-simulation adapation platform serves as programming framework and middleware to enable coupling of distributed, heterogeneous numerical models. The framework facilitates the adaptation and integration of new sub-models into a common simulation platform.
PixLab is a peculiar raster-based graphic editor giving one more additional drawing aspect to an artist. Not only traditional elements of painting, such as color and shape, but also artist's brush dynamics is fixed and displayed.
PEInside is a quick and easy way to view the structure and content of 32-bit Portable Executable (PE) and Component Object File Format (COFF) files which supports the viewing of EXE, DLL, LIB, OBJ, and other file types.
Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
Just provide some small but useful utilities for wxWidgets, including some small custom controls, data-binding mechanism and so forth. The utilities can be used in different OSs, like Windows, Linux, and Mac.