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Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
Plansim is a C++ framework aimed to the development of efficient planner agents based on heuristic forward search, that use discrete event simulators as the model for the agent's environment.
The VISL Constraint Grammar Compiler is a natural language parser generator. It is an implementation of Pasi Tapanainen's CG-2 constraint grammar formalism.
FEAR is a development kit helping software engineers create advanced artificialintelligence in synthetic characters with simplicity and efficiency. The project includes reusable AI components, portable framework and interfaces to realtime 3D games.
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Do you want a neural network OO class?
With documentation?
Do not go further... You found it!
you have here a complete library of different neural network in an OO encapsulation.
Starting from adaline, back propagation, Kohonen
RL++ is an easy to use modular open source library for Reinforcement Learning written in C++. It includes learning algorithms (TD, Sarsa, Q) as well as the implementation of value function representations (LookupTable, TileCoding, Neuronal Network).
TIKAPP is becoming a collection of tools for simulation of neural networks. The first available part is an ANSI-C++ library with support for backpropation networks.
Maiden-core is a Linux kernel robotics API module, extensible in Erc. The Maiden Project also documents and develops the Maiden architecture for mobile robots, a set of (optional) designs and standards for robots using the Maiden-core API.
Erc is an interpreted link-oriented language. Majic is a java-based interpreter for Erc, and Majicc is a c++ based compiler for Erc which uses the Majic libraries.
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OpenVPN's products provide scalable, secure remote access — giving complete freedom to your employees to work outside the office while securely accessing SaaS, the internet, and company resources.
MEDDAC is the seeding point for designing a new approach to Operating System design itself. It is an Open Source project with roots in mainframe design and development the author began in 1979. Monitor Editor Disassembler Decompiler Assembler Compiler
It moves by itself inside networks like virus infection & plagues, it is being written to solve computer virus problem drastically and responsibly. It is legal, free and open for public domain to improve W3 ICT Security.
The Pawn will make it possibly for you to tell the computer exactly what you would like it to do. Fiction. No its reality now. The highly customizable slackware will be the base for Pawn.
Talk Agent Project is creating a framework that allows developers to create inteligent agents which accept commands in natural language (English). Software agents are created by adding new ontologic knowledge and software components to the framework.
K is a C++ library featuring Genetic Programming, cryptography, 64 bits arithmetic, cross-platform macros and unicode conversion routines. It compiles on NewtonOS, Mac < X, Unix and Windows and it makes little use of C++ templates.
a C++ template container implementation of k-dimensional space sorting based on the kd-tree data structure. THIS PROJECT HAS MOVED TO ALIOTH.DEBIAN.ORG
Cluster Networks are a new style of neural simulation / neural network modeling, that models networks of neural populations ("clusters") that transform and transmit information using precisely-timed, graded bursts ("pulses" or "volleys") of firing.
nn-utility is a neural network library for C++ and Java. Its aim is to simplify the tedious programming of neural networks, while allowing programmers to have maximum flexibility in terms of defining functions and network topology.
This project is an off-shoot of the EGADSS project. The nature of the changes made to the PD CLIPS code means a separate project would be best. This is an FOSS version of the PD CLIPS Engine to include such features as backwards chaining and more....
Zeus Grid is a Grid Computing environment usefull to run systems in heterogenous machines at same time. In this first step, it will only compile, run and collect application results and file storage.
Neural network library for C++ applications in Windows and Linux.
Multi-Layer perceptron, radial-basis function networks and Hopfield networks are supported.
You can interface this with Matlab's Neural Network Toolbox using the Matlab Extensions Pack
Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.
ROUAGE (Robot Utilities Assembly Generic Entities)
Provides a coherent set of C++ classes usefull for robotic purposes.
Servos, steppers, IR sensors, controllers, voice logic modules ...
'bigtwo' is an cross-platform object oriented game engine for the card game of "cho dai di" with integrated artificialintelligence to simplify the job of developing game servers/clients for the card game.