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g2 is an easy to use, portable and powerful 2D graphics library. It provides a comprehensive set of functions for simultaneous generation of graphical output on different types of devices.
Massively Multi-Threaded and fully Object-Oriented game engine. An easily extensible core library, along with embedded Python for easy scripting of just about anything, makes the Auross engine a perfect choice for just about any gaming project.
socklib++ is a light-weight cross-platform C++ socket library. It provides both a high-level interface over iostreams if you want convenience, and a low-level interface if you just want portability.
Simply solve complex auth. Easy for devs to set up. Easy for non-devs to use.
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Vine game engine is a general purpose scriptable engine. Extensions to the engine are supported through plug-ins. Visit project's homepage at http://www.doc.ic.ac.uk/~tbourden/vine/ for more details.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
The Stakker project aims to develop Linux drivers and GUI CD management applications with a SQL backend for CD/DVD library/archiving boxes. The Dutch word "Stakker" means "poor blighter" (says babelfish) :-). Imation Stakka works, CD-300 not yet.
We provide ported open source tools/applications including their complete sources and/or ready to use binaries for QNX, like XFree86, Lesstif, DDD, VNC, Nedit and cluster middleware like PVM.
An attempt at a Xanalogical Web, comprised of a CGI system with both native and HTML interfaces, a set of standards, a backend supporting Transclusion, versioning, and a custom browser with support for Transpointing and editing.
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OpenExposition is a library for automatic construction of user interfaces. After specifying variables/methods that should be exposed, the library automatically generates graphical (FLTK, Cocoa), programmatic (Python, MAX/MSP), and speech-based UI.
GtkGLExt is an OpenGL extension to GTK+. It provides additional GDK objects which support OpenGL rendering in GTK+, and GtkWidget API add-ons to make GTK+ widgets OpenGL-capable.
OSE is a C++ library, with some Python wrappers, containing generic classes, as well as support for event driven systems, interprocess communications and a request/reply, publish/subscribe service agent framework with RPC over HTTP interface.
NGmp is a C# C++ Java Python VB.NET etc. etc. binding of GMP and MPFR multi-precision number libraries. With support of Microsoft .NET or Novell Mono runtime NGmp will run on mutliple platforms. It is faster than other libraries available on .NET or Mono
Longenis is a simple, powerful object-oriented scripting language incoporating elements of Python, Tcl, Java, and Lua. It is designed to be light, clean, elegant, and cross-platform.
The converter performs automatically the full process of converting the files of a C project into the equivalent C++ files. Classes are created, var and functions becomes attributes and methods and the changes are propagated into all files.
Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
The CCC Language is yet another programming language. It is platform-independent, compact, and robust. Supports many SQL engines, has own ISAM DB engine, has terminal mode and more UI-s, is object-oriented, but it is compiled and not interpreted.
A simple, yet powerful framework built around the OGRE rendering system. Has many features in the works such as AI, Audio, an entity system (much like CEL), and a complete level editor.
ACDK - Artefaktur Component Development Kit - is a platform independent C++-framework similar to Java or C#/.NET for generating distributed and scriptable components and applications.
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
Framework for application development, consisting of a persistant object framework, object notification, central property/attribute management, reporting, automatic display generation etc.
omniifr is an Interface Repository for omniORB, a CORBA Object Request Broker for C++ and Python. The CORBA Interface Repository stores information about the types and interfaces used in a CORBA system, so they may be queried dynamically at run-time.