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Listaller is a simple software installation system which helps to create software packages that work on many Linux distributions. It also makes it easier to remove applications on Linux machines without touching the package management system directly
Simple and lightweight application framework for amiga compatible systems.
Enables development of object oriented C++ applications running on amiganoid operating systems like AROS, AmigaOS 3.x, AmigaOS 4.x and Morphos 2.x.
Minerva is a multiplatform framework that provides a high level language to specify Augmented Reality applications in a very easy way, equivalent to Blender GameEngine. More info, please visit theminervaproject.wordpress.com
A JNI wrapper for pjsip. You can use this wrapper to develop Javaapplications using the pjsip library. At the moment only the pjsua API is implemented. If you would like to obtain a commercial license, or need customisations, please contact us.
VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
BCU SDK is a C based, high level development system for creating programs for EIB/KNX BCU devices. It includes the GNU toolchain for the m68hc05 architecture (m68hc05-gcc, m68hc05-gdb, newlib). Bus access is possible using multiple methods.
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MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
A PSP porting of SUN's phoneMEFeature (https://phoneme.dev.java.net/) project, to enable MIDP/JavaME applications running on PSP. You can also find phoneMEAdvanced PSP porting from another project: pspME(https://sourceforge.net/projects/pspme)
A front end shell around data objects designed to facilitate rich access to objects written in any programming language from applications written in any other programming language.
Multiplatform C++ libraries. 1. xmt: Portable programming interface to build MultiThreaded (MT) applications or libraries; 2. sockios: interface to sockets (C++ IO streams); 3. StEM: finite state machine/communication framework (communication with ev
stupidGUI is a lite tool for u to create gui applications use c++ under win32.
All of the controls are rendered by the lib,the default render engine is gdi ,u can even use direct3d replaced!
Just make it Pretty,Small,and Stupid!
codeStyler is command line tool for correcting source code according to java code convention.
it corrects c++ or java source code to obey Java Code Convention.
Beesnest - Personal Application Server, is an experiment to create a simple but smart framework, that will let us use web-application technology in order to build desktopapplications. See project website.
FTGL is a free cross-platform Open Source C++ library that uses Freetype2 to simplify rendering fonts in OpenGL applications. FTGL supports bitmaps, pixmaps, texture maps, outlines, polygon mesh, and extruded polygon rendering modes.
dlite is a small footprint description logic reasoner. The purpose of this project is to allow developers to easily integrate the description logic reasoning technology in their applications in order to characterize and classify complex system states.
OWinLib is a GPL-licenced window library written in C++.
It's purpose is to have an open source library for writing simple object orientated gui and console applications which can easily be compiled under any platform for which this library is ported to
jvmstarter: java virtual machine starter
It simplifies the setting up of complex java environment.
It extends the portability of your application (script file is the same on all architectures).
Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games