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The debug memory or "dmalloc" library has been designed as a drop in replacement for the system's malloc, realloc, calloc, free and other memory management routines while providing powerful debugging facilities configurable at runtime.
OpenC++ is C++ frontend library (parser+typechecker+DOM/MOP) and source-to-source translator. OpenC++ enables development of C++ tools, language extensions, domain specific compiler optimizations and runtime metaobject protocols.
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DebugOutputFilterClient is a small wxWindows based app, that sorts and filters the output of an application. The idea is to give the user the ability to choose what debug-messages to display at runtime.
A source framework and runtime library for building game engines; providing windowing, input, sound, and networking; in a simple, platform-independant manner. Utilizing C++, OpenGL, and various native APIs to provide a platform-transparent system.
ESOMA is a component orientated framework for simulation and evaluation
of arbitrary microprocessor and DSP architectures. Simulators using
ESOMA are runtime configurable. Architectural changes do not need
recompiling. Programming language is C++ (Linu
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The Design By Contract framework for C++ allows developers to design software that accomplish the specification requirements. Obscure bugs in software are shown quickly due to its precond, postcond, class/loop invariants and new/delete runtime analysis.
Multimethods for .NET: Makes multi-methods available to *any* language that targets .NET - C#, VB.NET, JScript.NET, Managed C++ and the rest! Uses .NET dynamic assemblies and shows how to generate dynamic .NET types and IL at runtime.
This is a tiny educational library : smalltalk like objects, quick memory allocator, network marshall/unmarshall, dynamic module, debug, quick and dirty two-way link between our objects and mozilla javascript or python objects, ... and highly portable !
The Dirt virtual machine is designed to be easily used as a scripting engine or runtime core in C or C++ projects. The language itself is very similar to C. The tools have been created from scratch (no lex/bison/yacc) and are very portable
LobTraceStream is an easy C++ trace/log mechanism, that allows to specify at runtime different trace levels for each of the modules of your application.
This library is an implementation of an extensible dynamic configurable finite state machine (FSM). The configuration of the state machine is not compiled, but loaded at the runtime from a file or created by application.
ORP, Open Runtime Platform, is an open source research infrastructure for dynamic compilation and memory management. The current implementation supports programs compiled to bytecode and linked with the GNU Classpath libraries.
C-smile OOL is a scripting language with C++-like grammar. It has compiler, VM running bytecodes and C++ extendible runtime. Intended to run in standlone and embedded mode.
CDIS means "Context Dependent Instruction Set". Byte-code can extend its' own Instruction Set (IS) in runtime by querying of Addit. IS (AIS). Each AIS has unique ID. Basic IS realized as the virtual stack-machine.
EGC is a garbage collector designed for embedded systems. It is fully concurrent and can bound its runtime. It runs in fixed memory spaces. It works with GCJ and with C/C++ programs.
The kUimlRenderer aims to be a library which supports the User Interface Markup Language Specification version 2.0. It renders a user interface in QT 2.1.1 at runtime based on a simple language. It supports linking in external code, and responding to ev
The goal of XKProject is develop XKApplications, XKDevelop Enviroment, XKLibraries, XKObjects. All XK Applications can run under any OS. Now is runtime only for Linux and Win32
This compiler tries to detect pieces of code in a program that are not dependant and compile them in a way that the resulting code can be execuded in parallel on a runtime system built to support this. Only an experiment for my thesis.
Is an introspective and customizable general purpose language; can be easily extended both in functions and syntax.
Implements the idea that source code and program are equivalent, so it isn't compiled and the program source code can be modified runtime