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The FrameCode.NET project is a collection of articles and sample code in all kinds of programming languages that point out hints, tips, tricks, samples, and much more. Articles are community driven and are provided by the public!
HBasic is an IDE with an interpreter and compiler used to create, execute and debug programs with a BASIC style language. The language includes object oriented features and may be compiled to interpreter pcode and standalone executables.
Open Linux Developer is a development environment that provides a graphical front-end to the Linux compilers gcc and g++ as well as support for GTK+ development. It includes the basic essentials needed by a Linux programmer.
Multi-purpose, platform/language independent Server with the ability to handle multiple concurrent connections on 1 socket, interactively/dynamically starting and stopping service modules. Needs only 1 port opened to access many different services.
TidyForNet and wvForNet provide a native .NET/Mono Wrapper for HTML Tidy and wvWare, using C# and interop. It programmers, using languages such as C# or Visual Basic .NET to interact with HTML Tidy and wvWare. Both wrappers run on Windows and Linux.
STLib is C++ library providing some basic classes to simplify programmers life. It includes collections, streams and more. The library uses Boehms garbage collector so every object even of newly founded class is garbagable.
Avignon is an acceptance test system that allows you to write executable tests in a language that you define. It uses XML to define the syntax of the language but, if you choose to extend the language, leaves the semantics of the tests up to you.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
The xclass library is a C++ GUI toolkit for the X windows environment. It consists of a set of basic components (widgets), as well as more complex ones like commonly used dialog boxes and such. The components have the MS Windows-95/98 look and feel.
x-kad (extensible kad): a basic implemention of a kad (decentralized p2p) network. Virtual network techniques (tun driver) allow transparent access to other nodes in the network.
Java Fuzzy Editor is a basic editor to allow creation of fuzzy based rules. It will save to serveral formats including to source code in several languages.
The PGMFI project has as its goal total understanding of the computerized systems such as ECUs, ABS controllers and other devices present in Honda vehicles. Currently, the Non-Commercial-Sharealike license is reccomended for all releases.
LibsX is a C++ multi-platform set of basic libraries (like strings, ini files, etc) optimized for SPEED and maked from scratch without additional innecesary checks. The initial goal is educational.
PileWorks provides the organizational structure for coordinating several different projects which approach some aspect of Pile Technology. PileWorks defines a set of interfaces and implements some basic infrastructure for Pile engines and agents.
GlGameGui is a GNU Lesser/Library GPL-licensed simple user interface framework written in C++ and is based on the SDL library, the FreeType library and OpenGl. It is not a complex user interface, only has the basic functions mainly created for games.
MiniCppUnit another C++ port of the famous JUnit framework for unit testing.
Unlike CppUnit, MiniCppUnit follows a minimalistic aproach: The basic features are the same but in only bout 500 lines of code! No library instalation is needed, etc.
NGmp is a C# C++ Java Python VB.NET etc. etc. binding of GMP and MPFR multi-precision number libraries. With support of Microsoft .NET or Novell Mono runtime NGmp will run on mutliple platforms. It is faster than other libraries available on .NET or Mono
GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
RPSL is a set of bash scripts that integrate the GNU autotools and pkg-config for c/c++ build management. The scripts set up a basic tree and when commanded, scan for new source files and update the makefile.am's and configure.ac.