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Unicorn is a cross-platform C++ library for the creation of platform-independent graphical interfaces and applications.
Unicorn can run on Windows, GNU/Linux, Mac OS X and can be embedded in applications like games.
Sirch is a utility portage approach to console-based development of open source software projects. Its goal is to simplify effective API wrappering the glibc and porting to cygwin alike system.
POiSON is a textual user interface. It provides simple interface for building complex applications. (This is the plan)
POiSON will be free and open alternative for ncurses.
This is (going to be) a simple interpreter of a simple weakly typed language.
The code, now, contains only the token class along with some subclasses, a lexer and some other titbits.
The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
Http performance testing tool, designed to be flexible and run on multiple platforms.
Providing GET/POST requests, automatic cookies and scriptable input.
A next-generation Integrated Development Environment, which tends to gather all the benefits of available development and debugging software. IDE will be built using Qt4 and released under the GPL.
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ReMIPS is a tool that manipulates binaries directly, applying code reengineering techniques (like optimization or binary translation techniques). Currently it only supports the ELF object-file format and the MIPS architecture.
Weka++ is a collection of machine learning and data mining algorithm implementations ported from Weka (http://www.cs.waikato.ac.nz/ml/weka/) from Java to C++, with enhancements for usability as embedded components.
A few simple refactoring tools developed according to the KISS principle. The focus is to refactor C++ code but almost any programming language should work. Tools: Rename, Detect duplicate code
MMP is a program/framework designed to process motion data delivered by - for example - a wiimote. The design is modular, so you can adapt it to your own needs.
Aptness tries to expose an easy-to-use interface on top of the APT-RPM libraries, the focus being on simplicity rather than completeness.
It is meant to facilitate the development of GUI applications and other user-level tools on top of APT.
KERN is a C++ based game engine which is suited especially for 2D tile based games. It provides basic mechanisms and different renderers, so that a single level file is able to be viewed from different perspectives, like topdown or isometric.
libipc is a wrapper lib written in C++. The goal of this lib enables the beginner easy to use socket programmings. Supporting the TCP and UDP APIs(the blocked-mode), and Threads(pthread) APIs.
Xennet Library is a Cross-Platform Network Library providing high-level access to native Sockets, Network Classes and Network interfaces. Xennet also provides additional classes and functions for usability and additional networking features.
Is an introspective and customizable general purpose language; can be easily extended both in functions and syntax.
Implements the idea that source code and program are equivalent, so it isn't compiled and the program source code can be modified runtime
RSplit is a C++ library, which supports splitting large ASCII or binary files into a number of chunks, given a record structure and the number of records N in each chunk. This will ease working on large XML files, packet traces etc.
SQL-to-C++ code-generator that generates a C++ class for every table in your SQLite3 database. The code-generation is performed based on the "CREATE TABLE" SQL operators.
cgpl is C++ template-based parsing library. It does not contains any parser on itself, but provide primitives for creating its own parser using generic programming.
Simple University project of a compiler based in the Croatian language. Implemented in C++, using a LL(1) grammatical , with a syntax like Perl, excluding arrays or other complex primitive variable. I didn't finished the semantic analyzer.. :(