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Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
jRate is a real-time Java compiler and runtime system (based on GNU GCJ) with support for much of the Real-Time Specification for Java (RTSJ), including threading constructs with real-time constraints, asynchronous event handling, and memory regions.
CCompilerSuite is a complete framework to compile a rich dialect of ANSI-C onto a RISC-like assembly, with a VirtualMachine as well. It provides for minimized tree creation, partial evaluation and semantic checks. Project is in C++ and fully extensible.
The Lagniappe programming environment aims to give developers of high-performance packet processing applications a thourough and high-level toolset. This project provides a translator for the Lagniappe language and the Lagniappe Execution Environment.
E is a type-strict scripting language based on C++, but incorporating higher level features such as automatic type casting etc. Its API is written in object-oriented C++. The language is designed to be embedded as an extension of an application.
The MCAScript programming language consists of a subset of C# extended by special statements from hardware programming languages. It has been developed to be used within the MCA(Modular Controller Architecture) to script to behaviour of robots.
Kath is a simple high level language aimed towards scientific/engineering/general use applications. A minimum amount of constructs support classes/functions/generics. Its easy to learn, use & read. The compiler Komp produces bytecode for a virtualmachine
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NEmu is an emulator/simulator for exploring computer architecture. It
provides a virtualmachine, a debugger, and simulations of various cpus
and hardware. NEmu is built on top of ALib, my own application framework.
Kernel Emulation on Windows allows you to run x86 Linux native binaries under MS-Windows. No recompiling is required. The goal is to be able to run your favorite distro without dual-booting or using emulation products such as Vmware, Qemu or coLinux
GrubC is a platform independent C/C++ graphic and GUI library with an object-oriented approach based on a Java VirtualMachine. By now AWT GUI functionality, 2D drawing and turtle graphic is supported.
This project aims to support the existing GameMonkey Script project by providing ready to build and pre-built packages, as well as adding extra features in the form of binding libraries, documentation and source code enhancement
Macro Scipting Language (MSL) is a light weight perl-like scripting language that is intended to be added to existing or new applications to provide macro support. It can also run standalone as well. The syntax is very close to perl and c.
C++ STL-based parser toolkit that allows the specification of EBNF-like grammars (using operator overloading) and the conversion of arbitrary input (text, tokens or other) to user-defined structures through events attached to grammatic rules.
TriOS - The Object Oriented Operating System, is the next generation operating system. Fully based on object orientation, it brings unique features to programmers and end users. Basically everything in TriOS is an object, even files and programs! Enjoy!!
The XPS is a scalable platform for meta-programming and domain engineering. It provides a virtualmachine, compiler, and runtime library that make it possible to efficiently develop, debug, and run programs based on XPL (eXtensible Programming Language)
JikesTM is a compiler for the JavaTM language. The Jikes project strives for strict adherence to the Java Language and Java VirtualMachine Specifications. Jikes' most popular feature is it's extremely fast compile speed.
Wheat is a language and environment for creating dynamic web sites like blogs and portals: Every object has a URI, the virtualmachine is a web server, and the development environment is a Wiki!
Troy is an independent, portable JVM implementation. The project aims at implemeting a virtualmachine that is portable across many different platforms like Unix, Windows, Mac etc.
LLVM is a unique compiler infrastructure designed for the optimization of programs from arbitrary programming languages. Compilation in C and C++ programs is supported using a parser based on GCC 3.4. Backends exist for X86, Sparc, PowerPC and "C".
IFL is an Interactive Fiction Language a.k.a. a language for developing text adventures. It is a weakly-typed object-oriented language with a concise syntax. The project includes a compiler and a virtualmachine for running games developed in IFL.