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Hydra3D is a 3-dimensional XML visualization and editing tool for UNIX variants and Windows. Documents are displayed as interactive 3D tree structures. Hydra3D uses QT for windowing, OpenGL for three-dimensional display, Xerces and Xalan for XML process
This project is no longer active!
A visual modelling tool for embedded software systems, e.g. for automotive applications. Main features include: hierarchical design of system functions, mapping to ECUs, fault analysis. Written in C++ on Windows.
An Eclipse plug-in and KDE application to visually and interactively explore arbitrary graphs (collections of nodes and edges) specified in the Graph eXchange Language (GXL).
Field Model (FM) is a C++ library with classes representing
fields and the meshes that fields are based on. FM is a component
enabling the interchange of data that come in a variety of
mesh and field types.
Medoosa is a documentation tool for C++ that can produce UML class diagrams including generalizations and associations. Corrections can be made interactively in a diagram editor (Dia) and are fed back into the source as Javadoc-style comments.
Qwav is a waveform extension to the Qt GUI application framework from Trolltech AS of Norway. It's a C++ library that provides a mono and stereo waveform widget and more.
The OpenGL Object-Orientated Windowing Environment provides a C++ OO basis from which to develop OpenGL projects, giving you all the usual widgets (buttons etc) and a windowing framework. Good for cross-platform development.
Script language independent library for calling functions out of script files
with other PLs like C/C++.
This should be possible, using only some few functions as interface.
physicslib:- A library of rigid body physics routines and demos, designed for use in VR and entertainment applications. With tutorial style documentation intended to explain the concepts used in the code.
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Vector Math is a C++ templated math library for 2D and 3D geometry applications, as scientific datavisualization and physic engine development. One of the objectives is to have a syntax similar to Matlab, maintaining the performance.
The co-simulation adapation platform serves as programming framework and middleware to enable coupling of distributed, heterogeneous numerical models. The framework facilitates the adaptation and integration of new sub-models into a common simulation platform.
PixLab is a peculiar raster-based graphic editor giving one more additional drawing aspect to an artist. Not only traditional elements of painting, such as color and shape, but also artist's brush dynamics is fixed and displayed.