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TrMake (transparent make) is a modularized makefile system designed for multi-platform C++ development in Unix environment with GNU make. It features out-of-the-box support for several compilers and development tools, and is easily extensible.
HTL aimed to be is a comprehensive C++ application development framework. It wil also include a class library and tools for cross-platform development and internationalization.
The CCC Language is yet another programming language. It is platform-independent, compact, and robust. Supports many SQL engines, has own ISAM DB engine, has terminal mode and more UI-s, is object-oriented, but it is compiled and not interpreted.
Kazam is a visual editor and project manager for interactive fiction game creation with Inform, one of the major development tools for this type of games. Kazam is developed with the wxWindows cross-platform GUI package.
This project is a c++ code weaver, mainly based on open source tools. It may run on every platform supporting c++. Unlike aspectc++, taco join points are some of the control structures encountered in c++.
ACDK - Artefaktur Component Development Kit - is a platform independent C++-framework similar to Java or C#/.NET for generating distributed and scriptable components and applications.
FreeSP is an infrastructure for programming platform-independend online signal processing applications. Ports to specific platforms (like DSPs and microcontrollers) are made by simply exchanging the freeSP System-module.
The aim of the Open OCL (Object Class Libraries) project is to develop a standard library API for true cross platform program development. Target platforms are Linux/UNIX, Windows and Mac OS X.
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Universal Platform (UP) is a software layer (library) with pseudo-standartized interface which allows now to create applications with C++ for Win32,Linux,FreeBSD operating systems (other languages and OS may be supported in the future)
A full development kit, based on XSCompiler. Multi-platform compiler and IDE, many libraries and examples. Uses an innovative programming language, an improved version of the standard and well-known C/C++.
A 3D hardware shader language, which is really open source and
replaces CG,CGFX,HLSL and similar tools, is cross platform and truly
vendor independent.
World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
Await && Locks is a library that contains easy-to-use thread synchronization tools for C++. It helps to write understandable and robust multithreaded programs.
Features: simplicity, expressiveness, platform independence, deadlock detection.
hIDE is an Integrated Development Environment (IDE) for C++, C & Java based application programming. It is currently being developed on the Linux platform with plans for an eventual port to Windows.
dev-env is a console based build environment. It aims at making the build process compiler and platform independent. It allows to compile/link/etc. your project(s) without modifications on all supported platforms and with all supported compilers.
The OpenGL Object-Orientated Windowing Environment provides a C++ OO basis from which to develop OpenGL projects, giving you all the usual widgets (buttons etc) and a windowing framework. Good for cross-platform development.
g3d is an experimental xml file format for 3d data. An open format not tied to a particular engine or graphics tool gives flexibilty to reuse and repurpose data, and develop platform and project independant tools.
Aeon is a totally cross-platform game development kit coded in and designed for C++. Aeon includes engines for 3D/2D graphics, audio, input, GUI, and much more, as well as several useful tools, all designed to make game creation easier and more practical.
This project differs from other Open Source projects - it will not only features OSS fuzzy-logic OCX methods, PHP tools and other software, but also have the well-known spirit of community with loooong discussions...
Set of useful tools for payment service development
The BP-Tools set consist from applications supporting EFT testing, benchmarking and transaction service development. BP-Tools suite currently consists of following three components:
- BP-CCALC: Cryptographic Calculator
- BP-CardEdit: Thales P3 Input/Output file editor
- BP-EMVT: EMV Tool
- BP-HCMD: Thales HSM Commander
CRC(Class, Responsibility and Collaboration.) card editor provide a editor for everyone to edit CRC card in multi-platform(Windows/Linux/Mac). CRC cards will be organized by projects, and be integrated in developing calendar.
XKP is an rapid application development platform focused on C++less and 3D applications. XKP applications should be deployable on any operating system and web browser.
This project is to build a code review platform to have greate features such as multiple source code control tools and IDE support,crossing internet code review,live or offline code review.