With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Try free now
Ship Agents Faster
Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
Yet another Tetris clone. It features up to 4 simultaneous players, 5 customizable play modes, a piece editor and player profiles (high scores and statistics). Customizable skin, music and background
Synthesis is a RAD tool and C++ IDE (like VB or BCB). It eases the creation of Win32 programing though visual programming and class wizards. Using opensource framework and minGW Synthesis provides a extendable and powerful development environment.
GTEngine was started by members of the Game Tutorials web site, www.gametutorials.com, to bring together the various talents and levels of knowledge in the creation of a 3D game engine, and to foster our continued learning in a specific project.
Multiplatform (MUltiple Language / Target Integration PLATform FOR Modules) implements a unified integration platform for multiple modules written in multiple languages (C, C++, Prolog, Java) and multiple target platforms (GNU/Linux, Solaris, Windows).
HPL is a Hebrew Programming Language.
It\'s main goal is to expose children and non english speaker to the wonders of programming in a hope that once you\'ve mastered the basics, you are on the highway.
This project aims at providing a POSIX compliant subsystem for OS/2. A first version will provide missing extensions to the existing EMX libraries; a future version will port and integrate BSD libraries as a standalone environment.
ESOMA is a component orientated framework for simulation and evaluation
of arbitrary microprocessor and DSP architectures. Simulators using
ESOMA are runtime configurable. Architectural changes do not need
recompiling. Programming language is C++ (Linu
MobileCore lets you develop games for multiple mobile device platforms simultaneously, using one set of sources. Currently, PocketPC & Symbian are supported.
This static library for use with wxWidgets (using wxWidgets classes) extends the functionality and the integration of the wxWidgets features in new application developments.
This static library for use with wxWidgets (using wxWidgets classes) making it possible to use and offer scripting (e.g. macros) for end users of an application (like e.g. Microsoft Active Scripting).
If you ever worked with VisualAge or it's predecessor successor Eclispe/JDT and had to switch back to another IDE (like MS-Dev-Studio) you know what your are going to miss.
The goal of the project is to provide source-code-browserslike the JDT.
WinGTK is a developer\'s package which installs GTK+ 1.3 libraries for Win32. It also has wGLADE - a Glade implementation for Windows. Other packages include LibGlade, GtkExtra, GWF, DevEx (Dev-C++ extension) etc.
A 3D hardware shader language, which is really open source and
replaces CG,CGFX,HLSL and similar tools, is cross platform and truly
vendor independent.
[ENG] mkLib - object oriented C++ Windows library featuring: networking (Windows Sockets), threading, GUI.
[PL] mkLib - obiektowa biblioteka w C++ dla Windows, obslugujaca: programowanie sieciowe (Windows Sockets), wielowatkowosc, GUI.
This project aims to provide a integrated development interface for dynamic character (as in human, not letter) animation. The animation engine uses a simplified fast IK-solver for flexible animations which is also available to users.
Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
BorCVS is an interface to CVS for Borland Delphi and C++ Builder. It is based on the OpenToolsAPI of those IDE's and provides CVS functionality within these development environments. It uses the command-line CVS for actual CVS operations.