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This project aims to support the existing GameMonkey Script project by providing ready to build and pre-built packages, as well as adding extra features in the form of binding libraries, documentation and sourcecode enhancement
A complete cleanup (for readability and ease of coding) and doccumentation of the original SMAUG 1.4a codebase, SLAM-GTP is also a minor re-write, bringing new features to the codebase, while also fixing and/or adding functionality to existing ones.
Nmdepend is a lightweight 'link-time' dependency analyzer for C++. It uses object files and libraries instead of source-code as input. It can help to manage 'cross-directory' dependencies. Dependencies can be visualized in combination with Graphviz.
This is PopAsm, the popular assembler project. It is intended to
support the syntaxes of the most used assemblers so existing
code has no need to be rewritten. It also assembles instructions
of all intel-compatible CPUs.
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Open Designer is a graphical Conceptual and Physical Data Modeler and a Code Generator either to create the database structure and genenate applications automatically.
This project is a c++ code weaver, mainly based on open source tools. It may run on every platform supporting c++. Unlike aspectc++, taco join points are some of the control structures encountered in c++.
Xorph is a tiny toolkit to automate and faciliate the monotonous task of setting up configuration management components and dialogs for Qt applications.
WebDesigner is the only web markup designer component that can render dynamic documents while preserving the code formatting. Use the WebDesigner component to create a Graphical editor for your Web-Client applications (Asp, Jsp, XML, html etc.).
Generic Game Framework in eiFFel (G2F3) aims to simplify the development of two player zero sum strategy games by separating game specific code from reusable generic code. So far, abstract board games are best supported.
Set of tools and libs for
managing structured data
in a very flexible way:
Imp./Exp. ASCII, XML, SQL,
PS, Tex/LaTex, RTF
GUI: X-Windows, MS-Windows
Interface to C++, DBs, Perl,
PHP, Java, TCP/IP
LISP-like interpreter
written in C++ using C-LIB
A graphical interface programming system allowing the visualization of code and
capability to generate threaded code. The user constructs code segments using visual boxes. The program flow is represented as links between the boxes.
This project enables a transparent integration of C/C++ and Java (and other languages such as C#, php...) in Eclipse. The project includes JQuantlib. sKWash makes use of swig. See home page for more info.
This tool reads your C/C++ source finding the beginning of each routine
and places code that can call a function or similar via a pattern file
Example:
int X::b() {}
To:
int X::b() { /* %TRACE% */ FUNC_TRACE("X::b()"); /* %TRACE% */ }
The XPS is a scalable platform for meta-programming and domain engineering. It provides a virtual machine, compiler, and runtime library that make it possible to efficiently develop, debug, and run programs based on XPL (eXtensible Programming Language)
Squadd is a package of additions for the Squirrel language. It's a complete, powerful, template-based binding utility and a collection of useful class templates (unified stack operations, data types management). wxWidgets to Squirrel port is in progress
CppLua is an object oriented framework to deal with Lua objects and functions in C++. Member functions can be registered into Lua and Lua functions and tables can be used in C++ code with a very simple and intuitive syntax.
Java SWT and AWT port of Scintilla, a free sourcecode editing component. Scintilla runs on Windows and Linux with GTK+. It is a rich text editing control that supports syntax styling, error indicators, code completion, call tips, etc.
Adatoccpptranslator is a software developped in C++ for Linux, Solaris and Windows which convert Ada 83/95 sourcecode to comprehensive, maintenable C/C++ sourcecode by preserving the readibility and the structure of original code
The Bella Operating System aims to use currently available sourcecode as a bootstrap to create a new "Media Operating System" primarily aimed at mid to upperlevel emebbed devices, such as Set Top Boxes and Pocket PCs.
MuRGe (MUltilanguage Report GEnerator) is a program to generate color formatted HTML files from sourcecode written in C, C++, Java, and, potentially, any other language. It supports advanced options such as optional fields and user defined variables.
Flavor is a language developed for describing (in a formal way) any coded audio-visual or general multimedia bitstream. It comes with a translator for automatic generation of C++/Java code, which can be used to read/write/trace the described bitstream.
This program is a frontend for make that uses code extracted from kdevelop to format the output and a perl script to convert the html (that the kdevelop make widget uses internally) to ANSI escape sequences.