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A cross platform code editor primarily intended for C++. It's goal to be editor, not an IDE. If you want something that writes your makefiles/GUI, go look at an IDE. Keywords: Syntax highlighting, spell checking, folding, word completion, keyboard d
The OOParLib (Object Oriented Parser Library) is a C++ library for dynamical construction of parser objects (possibly on the fly) through the combination of various tokenizing objects by the help of operators.
Amygdala is a C++ spiking neural network library. It includes several neuron models, SMP support and facilities for developing SNNs with genetic algorithms. Support for running Amygdala neural networks on workstation clusters and MPPs is also under way
MIC* comes with a new vision of multi-agent system engineering: The multi-agent system is devided explicitly into two dimensions: the deployment environment and the autonomous agents. MIC* is an algebraic model of a deployment environment (container of a
OpenMetaBase uses OpenC++ to dynamically generate C++ code described by xml files. This code has built in caching of sql & xml. The code tries to simplify complex runtime database relations by making most of the code for you.
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Interact with a computer by chatting to it! ChatApps is a graphical Eclipse-based framework to design and execute interactive workflows. Applications can be located in a fashion similar to locating a document with the Google Desktop toolbar.
Kazam is a visual editor and project manager for interactive fiction game creation with Inform, one of the major development tools for this type of games. Kazam is developed with the wxWindows cross-platform GUI package.
UBIQLIPSE is a plug-in for Eclipse that provides a WYSIWYG editor for the creation of UIQ 2.1 GUIs. UBIQLIPSE maintains an XML model of the GUI and converts this model into Symbian C++ code on demand, using an existing tool developed by Symbian.
Photon is an API which is designed primarily to ease creation of hardware accelerated 2D games with OpenGL and other open source & cross platform libraries. Photon aims to simplify portable game development, enabling developers to focus on the gamepl
This project is no longer supported by its creators. salgo is a C framework you can use to implement sorting algorithms. It provides different ways of filling an array and then sorting this in ascending or descending order (a stop watch is included).
Aloe is a simple scripting language written in C++, mostly intended for use on GNU/Linux and other UNIX like operating systems. Mac OS X has a UNIX API so Aloe should work on it as well. There is also a port to MS Windows, using the win32 API.
This is PopAsm, the popular assembler project. It is intended to
support the syntaxes of the most used assemblers so existing
code has no need to be rewritten. It also assembles instructions
of all intel-compatible CPUs.
Macro Scipting Language (MSL) is a light weight perl-like scripting language that is intended to be added to existing or new applications to provide macro support. It can also run standalone as well. The syntax is very close to perl and c.
SLWM is a new concept in window management. Its goal is to be a hybrid of a tiled and regular window manager, with the addition of an infinite desktop. All windows are also headless.
Xorph is a tiny toolkit to automate and faciliate the monotonous task of setting up configuration management components and dialogs for Qt applications.
OneSource wants to be a play ground where previously incompatible technologies come together. The first release will concentrate on Compilation of core Microsoft libraries MFC/ATL/WTL/COM with GCC and other standard compilers, on Windows and/or Winelib.
Set of tools and libs for
managing structured data
in a very flexible way:
Imp./Exp. ASCII, XML, SQL,
PS, Tex/LaTex, RTF
GUI: X-Windows, MS-Windows
Interface to C++, DBs, Perl,
PHP, Java, TCP/IP
LISP-like interpreter
written in C++ using C-LIB