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The Thread Message Pump project provides a solution for inner-process thread communication under Windows operating systems. It provides a flexible and easy-to-use way for multi-thread program writers to accomplish complex inter-thread communication.
This is add-on for Ms Visual C++ which find useful comments in workspace projects such as '// TODO:', '// TASK:', '// NOTE:' and make easy navigation on them. This can increase team perfomance greatly. Added Ms Visual C++ STL Debugging features...
The UltraZig project is a next generation Game Creation System, built in the image of its arguable predecessor, MegaZeux. It aims to simplify the construction of games across platforms with a tightly-knit user interface and an intuitive source editor.
G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
A fast Object-Oriented cross-platform GUI library written in C++. Specifically meant for games & renderers, and for speed-critical applications in general.
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BrainScript is an Active Script component that provides the BrainF*ck programming language to all Active Script host applications. These include Internet Explorer and the Windows Scripting Host.
Project purpose is implementation of interpreter of Pascal language. In initial phase, aplication will be interpret choosen part of syntax that language (simple aritmetic operations, conditions, loops, other).
wxCRP can output code based on a flexible template language. This allows you to create your code only once, debug and verify it, then use it in many situations due to the flexible output of the GUI wizard and template mechanism. Also for project files.
A collection of little C/C++ programs that use the Allegro library for some nice graphic effects (oscilator, fontconverter, textprinting effects, logger, etc). These can also be included in your own Allegro projects.
A source framework and runtime library for building game engines; providing windowing, input, sound, and networking; in a simple, platform-independant manner. Utilizing C++, OpenGL, and various native APIs to provide a platform-transparent system.
Database Schema Designer creates/maintains schemas for databases stored in SQL servers. The schemas are stored in XML format. It supports the following database objects: entities (tables), relations, domains, views, indexes, triggers and procedures.
IPsec2k is a C++ library that implements API for interacting with built-in Windows IPsec driver. It is self-contained and is capable of creating all policies one can create with MMC, IPsecPol or VPNtool.
Text mode terminal server and client library may be used to create specialised software with terminal architecture without using of platform specific services.
******************** NEW PROJECT WEBSITE ***********************
* visit: https://developer.berlios.de/projects/bos-ssracer/ *
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Racing Game written using C/
AxPipe - A binary stream abstraction C++ class framework for efficient implementation of both push and pull-model filters and all kinds of sources and sinks. Implementation-transparent optional multi-threading. Efficient reference-counted buffer handling