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Easyfreedb is a cross-platform C++ library for accessing data on a freedb server. It supports protocol level 6 (UTF-8) and uses Boost's LL parser framework for parsing. Easyfreedb has a C-wrapper to make it easy to use from other programming languages.
Framework for literate programming using XML written in C++. Boost, The STL and Patterns are used extensively. All platforms which support Boost will be supported.
wyoGuide is a guide, a tutorial for developing well-designed cross-platform applications. Where possible sample code written in C++ using the wxWidgets framework is accompanied. The included demo application is well suited as a starting code base.
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A dockable window framework for Fast Light Tool Kit (FLTK). FLTK Dock (pronounced "fulltick dock") provides advance, customizable toolbar and window with docking and floating functionalities for general desktop application.
AlbanXX is a C++ class library for developing applications with a graphical user interface. For now it wraps the native Windows 32-bit API and can easily be combined with native API programming. Along with the library comes various development tools.
A very easy to use programming language for beginners . A bit like BASIC but the target is to make it compileable and it is more linked with the english language. Maybe we'll do translations were the synthax is translated too. FOR DOS/WIN . License: MIT
MAF (Mobile Application Framework) is a cross-platform C++ framework for cellphone (mainly Brew/Symbian) application development. A SGI-STL style template library (called MTL, Micro Template Library) is also included as a part.
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Framework for persisting heirarchies of C++ objects to and from XML. Boost, The STL and Patterns are used extensively. All platforms which support Boost will be supported.
The MCAScript programming language consists of a subset of C# extended by special statements from hardware programming languages. It has been developed to be used within the MCA(Modular Controller Architecture) to script to behaviour of robots.
Hyrax is a simple and clean Lisp-derived scripting language. It is fully (yet unobtrusively) object-oriented with optional typing. Written in C++ with the most complete C++ interface of any Lisp-like language.
OSE is a C++ library, with some Python wrappers, containing generic classes, as well as support for event driven systems, interprocess communications and a request/reply, publish/subscribe service agent framework with RPC over HTTP interface.
eXtreme Development Environment is a cross platform development environment tailored for the extreme programming development methodology. Support for multiple architectures, C++/QT/Jabber and Ruby on Rails/HTML/AJAX being the first two.
wxDeveloperStudio is a set of tools for developing applications based on the wxWidgets cross-platform framework for C++. It features an Integrated Development Environment (IDE) and a Dialogue Generator for designing GUI resources visually.
The Delirium Framework is a set of tools and a very high level library to help to create 2D games and related tools, saving time by using a very object oriented design and lots of modularization, as well as a very complete exception scheme.
DSP stands for Data Server Pages, the APACHE HTTP server module, that provides PL/SQL Server scripting with variable injection preprocessor and features an efficient authorization and authentication framework on the Oracle database backend.
UML StateWizard provides a cross-platform state-oriented framework with good visual and lexical presentation. Also it is a full-featured UML tool, which runs in Visual C++.
The AUGUI framework is a set of classes to be used to ease development of custom Carbon edit views for Mac OS X Audio Units. The classes are based on the HIFramework and on the AudioUnit SDK provided by Apple. Support for Cocoa UI is being added.
The PIW - Python Integration Wrapper is a software development tool that connects programs written in Java and C++ with the high-level programming language Python. It eases the making of Python Bindings to Java and C++ in many ways.
C++ based container/plugin manager that loads plugins from libraries and starts them at runtime. By default it provides a ThreadPool, Socket classes (ServerSocket, Socket ,Multiplexor)and a minimalist HTTP Parser. Container is configured using xml.
GlGameGui is a GNU Lesser/Library GPL-licensed simple user interface framework written in C++ and is based on the SDL library, the FreeType library and OpenGl. It is not a complex user interface, only has the basic functions mainly created for games.