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QXi, the Qt XInput extension, is a library to add support for XInput devices (e.g. tablets) to Qt-based applications. It's currently in early development. The library is built using autoconf and comes with example applications. Requires Qt2.1 or newer.
It's an implementation of the A* algorithm together with a grid processor which pre-processes 8-bit bpm graphic files using a variable resolution and an SDL user interface to test it.
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Integer Singular Value Decomposition Genetic Algorithm Function Fitter. This is an optimization algorithm that performs a similar role to a neural network.
The "Knight's Tour" is a puzzle the object is to move a knight, to every other square, landing on each square only once. This is usually considered to be a challenging puzzle. I will use a heuristic (hyu̇-ˈris-tik) approach to solve the problem.
Framework for modelling of Natural General Intelligence. This project aims at creation of open source AGI (Artificial General Intelligence) through modelling of natural thinking. See http://roland.pri.ee/bakalaureusetoo/ for theoretical details.
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The aim of this project is to develop a set of Eclipse plugins to enable a better experience for developers programming in C/C++ for the Cell BE architecture using Eclipse.
A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
A Visual Studio .NET C++ application can perform machine learning using genetic algorithm, naive bayes, KNN, and Artificial Neural Networks (ANNs) read and processed from any standard ARFF.
ComA is a C++ library providing a components architecture framework. It relies only on C++ language definition without using additional description file.
scaPAC is based on the compiler from the binPAC project. It aims at generating new layers modules (in plain python) for Scapy, using the binPAC language.
Tarang is an object oriented, cross platform; asynchronous/synchronous distributed communication framework for XMPP based peer-to-peer clients using modern C++ and, metaprogramming techniques.
A next-generation Integrated Development Environment, which tends to gather all the benefits of available development and debugging software. IDE will be built using Qt4 and released under the GPL.
A standalone, STL interface to the Torch library's Support Vector Machine (SVM). It supports single or multiclass (one vs. all) classification using dot product, polynomial, Gaussian and sigmoid kernels.
Java decompiler written in C++ aimed to decompile Java 6.0 (and below) class files. The intention of the decompiler is to generate source files using as much information provided in the class file as possible.
NUSoftware Game Engine is a framework used for games development. A simple API to easily create games using advanced 3D graphics & sound systems simplified for the average programmer.
A set of classes designed to simplify game development using the DarkGDK library. Provides a command classification hierarchy, class entities representing the main DarkGDK entities, and automatic management of entity indices.
This is open source and freeware project. It is a real 3D tetris style game with serious graphics. It was written in C++. This game is using shader model 3.0 and direct sound. You can play really 3D tetris. Play now! Homepage: www.gamebuilderz.extra.hu