Showing 205 open source projects for "zlib-ada"

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  • 1
    Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.
    Downloads: 0 This Week
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  • 2
    ionFramework is a lightweight collection of C++ libraries and classes encapsulating the Irrlicht and some Boost libraries to provide some boilerplate code and cohesion for developing games.
    Downloads: 0 This Week
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  • 3
    My world, our world. A graphics world; An opengl world; A new world. Using tinyxml, zlib, freetype, freeimage, lib3ds. Thanks them.
    Downloads: 0 This Week
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  • 4
    Very simple and stable C++ game framework. This is the base of a new game engine based on the irrlicht rendering engine. Every feature can be easily removed if unwanted. Look features at project homepage. IrrSolid does not work on 64 bit systems
    Downloads: 2 This Week
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  • 5
    A light GUI framework designed specifically for use with Simple DirectMedia Layer [SDL] 1.3 and officially maintained support libraries.
    Downloads: 0 This Week
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  • 6
    Simple Includable Graphical User Interface - for use with SFML. A c++ source and header file which are easily included into your project to provide a full featured GUI.
    Downloads: 0 This Week
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  • 7
    GnuWin

    GnuWin

    Provides native Win32 open source ports and utilities

    GnuWin provides Win32-versions of GNU tools, or tools with a similar open source licence. The ports are native ports, relying only on libraries provided with any modern 32-bits MS-Windows operating system, such as 2000 / XP / Vista / 7
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    Downloads: 36,482 This Week
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  • 8

    Object Oriented Input System

    Moved to Github https://github.com/wgois/OIS

    [IMPORTANT! Moved to github https://github.com/wgois/OIS keeping this repository open for legacy reasons] Object Oriented Input System (OIS) is meant to be a cross platform, simple solution for using all kinds of Input Devices (Keyboards, Mice, Joysticks, etc) and feedback devices (e.g. force feedback). Written in C++ using Object Oriented Design pattern
    Downloads: 6 This Week
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  • 9
    Nex Input Library (or Nex for short) is an input library for handling multiple simultaneous input devices meant for game developers. Port to UNIX-like systems using MPX is planned, giving full crossplatform support. Planned features include gamepads.
    Downloads: 0 This Week
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  • 10
    Pika is a fast, lightweight, dynamic multi-paradigm programming language. Its list of features includes: First Class Functions, Closures, Lexical Scoping, Optimized Tail Calls, Classes, Cooperative threads, Packages, Properties and Exceptions.
    Downloads: 3 This Week
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  • 11
    Simple Fast Clean OpenGL rendering interface written in C++ with SDL.
    Downloads: 0 This Week
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  • 12
    Moved to GITORIOUS: http://gitorious.org/tinythread TinyThread++ is a minimalist, portable threading library for C++. It is modeled after the current C++0x standard (draft), implementing a subset thereof, and acts as a simple replacement library for compilers that lack support for C++0x.
    Downloads: 0 This Week
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  • 13
    Downloads: 0 This Week
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  • 14
    OSlash is a c++ framework for developing decentralized cloud computing services. It includes a programming environment and virtual machine for assembling networks of processing nodes coordinate their operations through message passing.
    Downloads: 0 This Week
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  • 15
    Zuko is a multi gaming console emulator designed to aid emulator programmers and game programmers in discovering how the console works. Supported consoles: Genesis/Mega Drive, Master System, Gameboy. Future: NES and N64. Runs on Windows and GNU/Linux
    Downloads: 0 This Week
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  • 16
    Now,glew1.5.4 Ada binding out! We rewrite the translate-tool and the whole glew . C++ Ref from: https://sourceforge.net/projects/glew/
    Downloads: 0 This Week
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  • 17
    An Irrlicht project creation wizard and game framework It generates all necessary source code, project files and dll's at the click of a few buttons. It will create a simple project such as 'Hello World', to a fully functional FPS game.
    Downloads: 0 This Week
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  • 18
    asm65to68k is a simple assembler language translation tool that translates MOS 6502 code to MC68000 code.
    Downloads: 0 This Week
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  • 19
    GDX (Game Development X) is a cross platform set of tools which gives you the possibility of creating all kinds of games.
    Downloads: 0 This Week
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  • 20
    *This project is no long hosted on SourceForge and is out of date* Please get the latest build from: https://github.com/wildicv/cAudio
    Downloads: 0 This Week
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  • 21
    LOVE is a free 2D game engine which enables easy game creation in Lua.
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    Downloads: 6 This Week
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  • 22
    A C++ library of random useless functions that might make life easier. Project is basically for practice, though you might find the code useful and you could always learn from it.
    Downloads: 0 This Week
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  • 23
    EasyWindow is an objected orientated GUI Library for C++. It is very easy to use with similiar GUI structure to PureBasic. Assumes the most work of the uncomfortable WinAPI on Windows.
    Downloads: 0 This Week
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  • 24
    dfhack
    DFhack is a library for cross-platform access to the memory of Dwarf Fortress.
    Downloads: 0 This Week
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  • 25
    MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. MicroPather focuses on being a path finding engine for video games but is a generic A* solver.
    Downloads: 0 This Week
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