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Pika is a fast, lightweight, dynamic multi-paradigm programming language. Its list of features includes: First Class Functions, Closures, Lexical Scoping, Optimized Tail Calls, Classes, Cooperative threads, Packages, Properties and Exceptions.
A universal parsing tool and source code generator for generative programming. It extracts useful information by parsing (BNF parser generator) and generates source code by several techniques, by interpreting a scriptinglanguage for flexibility.
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Property/configuration mechanism for high-performance C++ applications. Similar to but more flexible than Java properties. Property settings provide type safety, expressive error messages and full-featured expressions. Based on the Lua language.
Protodata is a language for manually creating binary data files without the use of a hex editor, with the original purpose of prototyping new file formats.
NanoCL is a simple command language with syntax based on TCL implemented in C++. NanoCL is designed to provide simple scriptinglanguage, configuration file format as well as interactive console to games and GUI applications.
Artifice is home to two interrelated projects; Artifice Gaming and Slyme Scripting. Slyme is an embedded scriptinglanguage written in C++. Artifice Gaming is a consistent foundation on which to build simple, but complete, PC games.
A command line SIP/H323 softphone capable of sending and receiving audio files as well as sending out of band DTMF digits. Supports a BNF format configuration language for scripting call scenarios. Useful for example system testing.
Script is a tiny scriptinglanguage, build as a C++ library than can be included to any program. It posses a Pascal-like syntax, which is easy to read, and very easy do change in run-time of Script. Script allows you to define everything you can imagine!
Lua Server Pages is an easy open source scriptinglanguage that follows the PHP syntax. Homepage: http://luasp.org, Moved to http://code.google.com/p/luasp/
C Cod is an application that allows for a C source file to be "Compiled on Demand" prior to being executed. The source files are compiled and executed on the fly. This allows for C to be treated like a scriptinglanguage.
wwlisp is an object-oriented language for application development and scripting which can be used in stand-alone programs, shells scripts or be embedded in another program.
AMX Mod X is a Metamod plugin which allows you to write modifications for Half-Life with Small scriptinglanguage. It provides in-game administration tools, game statistics, server management and gameplay modificators. It is based on the original AMX Mod
SqPlus is an easy to use and powerful C/C++ binding system for the Squirrel scriptinglanguage. Squirrel and SqPlus were designed for use in real-time, large-scale game environments.
Modern command-line cross-compiler of 8bit processor Z80(and R800) assembly language. Support many directives(even ZX-Spectrum specific as snapshot .SNA generation), has built-in Lua scripting engine, 3-pass design. Windows/DOS/FreeBSD.
The Green Engine was designed as an introduction to programming and game development for those who have little or no previous experience. The games developed using this system are described in a high level, simple to use scriptinglanguage.
Aikido is an interpreted, multithreaded, object oriented prototyping and scriptinglanguage. It has a familiar syntax that is similar to C++ and Java, but
has features found in other languages such as Pascal and Perl.
wsbasic a basic interpreter or scriptinglanguage implemented
without flex/bison or lex/yacc. Object oriented and very maintainable
code. Based on jack crenshaw's let's build a compiler. Can act as a replacement
for bash or sh scripting.
Grass, a MS Windows based scriptinglanguage, has simple commands for using models, video, glui menus, and many glut features. This project includes the interpreter, a document describing the commands, and some sample grass (plain text) programs.Divx req
E is a type-strict scriptinglanguage based on C++, but incorporating higher level features such as automatic type casting etc. Its API is written in object-oriented C++. The language is designed to be embedded as an extension of an application.
SquirrelBuilder will be an Integrated Development Environment for the Squirrel scriptinglanguage featuring syntax highlighting, code-completion, integrated remote debugger, built in documentation, and other tools to make Squirrel development painless.
Xcript is an embedded scriptinglanguage for C++ that is based on XML. You can run a Xcript script in a few lines of code! You can print output, make loops, execute C++ functions and much more! It's very usefull for batch processing!