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The ArrayDebugView-Add-In extends Visual Studio and adds graphical view capabilities to the debugger. You can plot the data from any array by specifying a pointer expression and a length. Features: Zoom-function, a cursor, saving to a file.
An implementation of Bruhn et al.'s fast variational optical flow algorithm using the OpenCV image processing library. The code calculates dense flow fields with a user-specified level of precision.
The qmeterslib library provides a highly customizable Qt widget for creating complex 2D analog dial widgets. It supports multiple scales, multiple needles, and customizable needles and backgrounds. A demo application is included.
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3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
IMGH (IMaGe library in C++ Header files) is a simple, light-weight, and
cross-platform image processing library, that supports simple
editing and drawing, multiple pixel formats (pointers and float).
Designed for developers and researchers.
A library including the whole bunch of standard algorithms in graph optimization and drawing. On top of this, a GUI for manipulating and editing of graphs.
A command line tool for generating timing diagrams from ASCII input files. The input files use a structured language to represent signal state transitions and interdependencies. Raster image output support is provided by ImageMagick.
SYSTEM FOR DESIGNING AND SIMULATE CONCURRENT AND DISTRIBUTED PROGRAMS IN CLUSTER ARCHITECTURE Provides graphical interface for configuring relationships between cooperating, abstract processes and simulate it in real cluster environment, using MPI.
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libPPP is an advanced image compression library. Depending on the content of the image, it uses either PGF (Progressive Graphics File) or PNG (Portable Network Graphics) to compress the image.
This library uses OpenCV to perform head tracking and feature tracking to let you have 3d control over your developed 3d world with the aid of your head and a webcam. Uses Irrlicht as its rapid development 3d engine. Developed by www.nighsoft.com
growler is a C++-based distributed object and event architecture.
Its primary application has been in support of interactive, distributed visualization, "concurrent visualization", and computational steering.
Signal Visualizer is a client/server system that uses TCP/IP to display digital signals (DSP) graphically onto a remote server. The only requirements for the embedded system are : a physical IP interface and a C/C++ compiler that includes a socket API.
VSMap3D is an OpenGL universe explorer for Vega Strike universes. So far it features: route planning, system/sector selection, faction ownership visualization
ActiveX Gantt control. Gantt control, which work with big amount of data. It is abstract and can be used in most applications which visualize Gantt diagrams.
Octave GTK+ is a Octave binding for GTK+, to help develop GUI programs
from Octave, with GTK+. It aims to aid fast creation of scientific programs
that need GUI's as well as number crunching power. We will also simulatneously
work on a GUI for Octave
The Minimalist OpenGL Environment library provides platform independent aid for the very common tasks involved in lightweight OpenGL-based graphics applications.
callgraph is a project that provides an algorithm for an optimal vertex positioning of any connected graph in 3D, as well as the library and sample application for viewing graphs in 3D.
GEM for Max/MSP is Max(cycling'74) external objects to render OpenGL-based graphics. This project is to port of GEM originally coded for pd (puredata).