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Linux daemon abstracting Global Positioning data form various GPS receivers into somewhat universal, simple and effortlessly accessible form using /proc – like interface (so even shell script can use it). Simulation mode for off-site development.
SSCL is a small, secure C++ library with some useful data types (list,
avltree), stream handling, networking support, lexical analyzer, etc.
SSCL's primary goal is to help daemon development in C++.
A template-based C++ library for generically serializing and unserializing data with nothing needed from the user but a minimal number of macros. Can be easily enhanced to support arbitrary serialized data formats.
This project is no longer active!
A visual modelling tool for embedded software systems, e.g. for automotive applications. Main features include: hierarchical design of system functions, mapping to ECUs, fault analysis. Written in C++ on Windows.
This library provides an API to reflect data members of C++ classes for compile-time. Upon this API one can build arbitrary components that will work with ceflected classes. Imagine to reflect a class and you are able to store objects into DB or ...
The cplusql distributed ETL tool extracts and transforms row based data from
databases and flat files for terabyte scale datawarehouse loading. RSN: beowulf job queueing and cluster fs! Every day at LookSmart, it translates 200+mm rows on 100+ nodes.
Slate++ is a vector/matrix package for C++. Based on templates, Slate++ facilitates basic linear algebra (+, -, *, /, inverse, determinant, ...) on many data types (int, float, double, complex...). Simple to use and thoroughly documented.
Provide visual tools to help user of NS (Network Simulate) in wireless network related studies. test, compare, statistics wireless network protocols (like TCP, IP,...); wireless nodes moving and data link visual scenario creator,enhanced graph tool...
An Eclipse plug-in and KDE application to visually and interactively explore arbitrary graphs (collections of nodes and edges) specified in the Graph eXchange Language (GXL).
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Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
Field Model (FM) is a C++ library with classes representing
fields and the meshes that fields are based on. FM is a component
enabling the interchange of data that come in a variety of
mesh and field types.
Medoosa is a documentation tool for C++ that can produce UML class diagrams including generalizations and associations. Corrections can be made interactively in a diagram editor (Dia) and are fed back into the source as Javadoc-style comments.
DataExplorer is a program that explores unknown or known data files according to a data map script. It contains a windows client which can output a formated view of the data.
This library (pron. like "settle"), less than 500 LOC, provides class templates for sending and reacting to data-carrying events within a C++ program. It is typesafe, expressive, and standalone.
TreeComp is a ANSI C++ library that provides datastructures for the generation, storage and manipulation of trees. It is STL conform so that STL algorithms can be used. The design was made using design patterns.
Cfour is a collection of reusable classes to simply common programming tasks and lower development time. The collection includes classes for file i/o, class persistence, character menus, cgi, cookies, and translation between xml tags and data pairs.
A mostly POSIX compliant alternative to getopt, written in C++, designed for
power and simplicity. Offers automatic data conversion, validation of input
and output files, automatic help/usage, multiple-value options (collections),
and resource files.
Qwav is a waveform extension to the Qt GUI application framework from Trolltech AS of Norway. It's a C++ library that provides a mono and stereo waveform widget and more.
A simple project for use with SDL that loads a zipfile into memory and automatically converts all known files (such as text, graphics, fonts, and sounds) into data that is ready to be used in a game or multimedia project. It is the SDL equivalent of an A
UMDS is small, strong and expansible project. The model offers a uniform method of conceptual view of the diverse data as a sequence of bits and a uniform method of keeping and processing
this sequence on the external storage.
Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.
Code-o-Meter is a set schemas and tools for collecting and analyzing data relating to personal productivity, e.g. for the Personal Software Process (PSP).
Hush is a full object-oriented programming language, based loosely
on Smalltalk. It includes typeless data, dynamic method binding,
exception handling, closures, mixins, multiple threads,
garbage collection and X11 graphics bindings.