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Cross-platform framework, ideal for implementing network-enabled servers in C++. Includes API for processes, threads/thread pools, advanced IPC, Sockets, File I/O, and much more. Homepage: http://www.fidnet.com/~bbreeden
Open Source Microsoft VC to Delphi translator is the translation utilities toolset with IDE that support translating Microsoft VC 7.0 projects, libraries, APIs to Delphi 7.0
FARCVS is a plugin to the FAR file manager (http://farmanager.com), a Norton Commanger clone. Provides a UI for working with CVS: checkin and checkout, diffing and merging files, viewing statuses, etc... Written in C# using a .NET wrapper around FAR API.
CUT is a simple, to-the-point unit testing system. It's different from other unit test packages in that it follows the KISS principle. It's designed for C testing, not designed to emulate SUnit.
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libd20 aims to implement the d20 4e rules, in a way suitable for use in software projects -- due to licensing issues with the d20 rules, it will not include certain things, such as a reward system or leveling rules.
BeOS Rapid Integrated Environment (or BRIE for short) is an IDE for rapid development of BeOS / OBOS / Zeta applications. All code is generated in C/C++ using the BeOS API plus a few extensions.
Gizmo Toolkit is a UI toolkit for C++. It supports a full range of gizmo types for building user interfaces and has an easy-to-use API. Additionally, it supports automatic geometry management, pluggable look-and-feels and is fully internationalized.
The Open Gaming System (OGS) is a platform for developing open gaming
software. It defines an application programming interface (API) and
provides a free software implementation of this interface.
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Most C++ test frameworks are like JUnit. Unfortunately C++ lacks reflection and lots of boiler plate code is needed for JUnit style tests. This framework tries to minimize the amount of boiler plate code required for simple test. Just enjoy writing tests!
MICO - DCM stands for MICO - Dynamically loaded CORBA Modules
This is an API built over MICO 2.3.7 (www.mico.org) based on modules that are dynamically loaded and used to create distributed applications.
Libnet is a cross-platform library aimed at game developers. It has an abstract high level API, which encourages developers to make their games portable across platforms and network types.
A resource for all developers working with the Trillian Messenger API. Our goal is to be a repository for any source code / libraries that may be of use to programmers working with Trillian. It is also a place to find community written documentation.
POSIX API for Win2K-XP. Mainly implemented in the driver. Included: write-on-copy fork, threads, mutexes, spins, condvars, rwlocks, signals ... Signals/cancelation interrupt all waitable syscalls, NT syscalls are automaticaly restarted.
Jakelib2 is a crossplatform C++ class library with a Java-like API.
An automatic garbage collector is used to take care of unused objects. External libraries like PCRE or GTK+ are beeing integrated to provide the programmer with a homogeneous, easy to u
Spartacus-G is a simple, extensible graphics engine. It can handle custom classes in an efficient way. It currently focuses on a simple API and is currently only supported (read tested) on Linux.
This project is intend to implment general c socket API wrapper class.
With this class, you can handle socket as a class in unix c++ and visul c++ or cygwin g++ in Win32
Active JMS is a freely available, non-proprietary, open source ActiveX JMS client API. With it, you can access a large majority of the JMS functionality without compromise.