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DirectX 8 framework that takes care of the nitty-gritty of DirectX initialization and provides the client programmer with a simple interface: Initialise(), Update(), Render(), Release().
DL was designed to be a pure data language, built on very simple constructs, and internally representing typed values rather than depending on external schemas to infer type values.
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Kgforth is a simple IDE for the gforth interpreter/compiler for KDE 2.**
It provides an editor, gforth window,debug and dump window, forth toolbar and menu.
ODAI (Open Distributed Applications Interface) provides simple IPC (Inter Process Communication) for applications running on different computers connected via a LAN or WAN. Therby it uses concepts like CORBA or XMLRPC but claims to be smaller and faster.
A C++ library to help you write installer applications for
Windows. Contains simple functions to change the start menu,
register an uninstallation application, download files from
the internet, install DirectX, and more.
_Very_simple_ C++ library of classes for TCP/IP and UDP/IP networking (client and server) under Unix.
It also contains a VERY simple "internet messager" which demostrates usage of this library.
Generate Pascal and/or C code starting from a simple HTML-like file. You insert then the output in your program and with a simple call to a function you'll see on the screen the linked HTML! In the future the format will be HTML/XML.
The purpose of this "General Game Framework" is to make easier and speed up the development of a wide range of games. The main goal is to be simple, flexible and well documented. It's like a High level (above graphics and sounds) library for games.
PowerPrinter is a 32bit DLL that gives you access to all printer settings by means of simple APIs. Developers are shielded from the differences between Windows 9.x/ME and Windows NT/2000 because PowerPrinter takes care of the Operating Systems differences
A simple solution to the problem of reading your program's configuration.
Using the same API, your program can retrieve its configuration from a variety of sources.
Class Library that encapsulates the Win32 API programming elements. The library provides a set of C++ classes to reduce the amount of code necessary to write native Windows applications, without abstractions away from the core Win32 API, and without any
GO (Gnu Objects) is a C++ framework for creating applications with RAD development in mind. The GO lib provides simple interfaces and wrappers to common Gnu library function as well as a framework for creating applications. These wrappers provide quick
OzVM is a simple, lightweight, secure virtual machine. The current target application of OzVM is OzStream, allowing platform-independent self-decoding data, which abstracts encoded data from client applications.
This is a C++ glue to SDL (Simple DirectMedia Layer) library- a low-level, cross-platform multimedia library. SDLmm will utilize C++ features while still being close to SDL in syntax (and naming).
Set of C++ Objects that can be used to make a siplme User interace.
Buttons, Windows, Scrollbars - (sample included - some kind of mc)
siple MFC under TextMode - fell free to use it!
This is very simple not validating XML parser that was ported for Palm OS. It was written purely on STL. This parser can not build DOM but there is template tree class to perform this task.
XML Validator is a framework designed to provide developers with a simple, extensible and modular way to validate XML documents. The XML descriptor language, which is similar to XML-schema and against which an XML Document is validated, is now dynamic.
ga2 is a simple C++ library providing the necessary base classes to implement a genetic algorithm in C++. It is based loosely on Goldberg's canonical GA, but with many modifications, improvements and additional features. Essentially feature-complete, and
This project aims to provide a simple way of building a non-blocking, single-threaded,
concurrent internet server over both UDP and TCP.
The framework will hide much of the unnecessary complexity of the C api for networking
and multiplexing by objec
SOMELib (Formerly SOMLib) is a simple way to place C++ objects into and retrieve from a dynamically loadable library. What does this mean? Simply put you can implement a simple plug-in architecture for your program using C++.