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Adaptations From the Avalon/JXTA World<br>
a) James-JXTA (p2p email system) <br>
b) IM on JXTA (Jabber)<br>
c) JXTA Implementation on Avalon Framework <br>
My intention for creating Software Engineering Techniques is mainly educational. I will post source code I've written or will write that may be useful for others who need to "see" how things can be done rather than just reading references.
A library for portability. Phil makes use of what Autoconf reports so that your C/C++ or Java app doesn't have to. The Phil docs also discuss portability issues that might be of use even without Phil.
This project aims to build a full featured C++ (and possibly Python) library and associated tools which facilitate building Artificial Life simulations in a distributed environment.
This package provides an acceptable middle ground between
SAX and DOM techniques for parsing XML. It provides
DOM events in a SAX-like manner. Thus, the application
can handle elements without storing the entire DOM tree
in memory.
The OO-Browser is an advanced object-oriented class browser with
support for browsing C, C++, Common Lisp and its Object System
(CLOS), Eiffel, Java, Objective-C, Python and Smalltalk. It runs
atop Emacs/XEmacs on Linux, UNIX and Windows.
The TOSTER is a system for sharing a set of tools that allow to implement methods of object-oriented testing. Any method based on UML diagrams and on the software source code can easily be implemented as a TOSTER module. The environment itself makes a num
The purpose of this "General Game Framework" is to make easier and speed up the development of a wide range of games. The main goal is to be simple, flexible and well documented. It's like a High level (above graphics and sounds) library for games.
LOOP (Language Object Oriented Parallel) is a visual programming language project dedicated to creating a full suite of components for simulation of hierarchical dynamical systems in discrete time.
This project is to package the existing Java Qt bindings with prebuild binaries, docs, faq and sample codes. Also we will remove any dependency with any OS & WindowManager. This will enable a pure cross-platform access to the Qt widget toolkit in Java.
EnJoy GameKit Development Project.
It's written in C++.
But foundation and it's APIs are much like as OPENSTEP or Java API.
We want to many OpenSource developers develop their game in Cross Platform Environment.
Internet C++/Internet Virtual Machine is a high-speed, open-source alternative to Java and .NET. Applications written in standard languages, such as C and C++. OpenGL 1.2 support brings portable high-speed 3D graphics and games.
OpenORM is an OpenSource Object Relational mapping broker based on Scott Ambler whitepapers.
It's developed on C++ and the objects that it persist are CORBA objects.
We are currently using omniORB2 as our ORB and PostgreSQL as our database server.
The WebBull is a multi-language environment for developing scalable, reliable and flexible e-business and m-business applications. WebBull is mainly targetted for developing multi-language decentralized applications with C++ and Java.
JMouseWheel implements mouse wheel support for Java applications running on Win32 platforms. This is basically a much needed work-around until Java 1.4 ships in early 2002. We're looking for people to implement support for other platforms.
EGC is a garbage collector designed for embedded systems. It is fully concurrent and can bound its runtime. It runs in fixed memory spaces. It works with GCJ and with C/C++ programs.
OrbGate is an 'CORBA Web extender' that allows to easily build Java CORBA clients capable to run in standard Java-1.1 compliant browsers using HTTP (or HTTPS) to communicate to CORBA servers.
xdProf is a tool that captures and analyzes stack traces sent at a fixed interval from Java Virtual Machines in a distributed system. The xdProf client uses a C/C++ Java Virtual Machine Profiling Interface (JVMPI) library and works on many platforms.
XML Validator is a framework designed to provide developers with a simple, extensible and modular way to validate XML documents. The XML descriptor language, which is similar to XML-schema and against which an XML Document is validated, is now dynamic.
This is an open source state machine template for C++. Initially FSM support will be given. The purpose is to facilitate developers to create state machine based C++ applications easily.
CGI++ is a cross platform CGI C++ class library that enables programmers to easily create CGI applications. I would ultimately like to create a cross platform graphical environment, probably written in Java, for creating CGI applications using CGI++.