A package of SystemML processes for simulating networks of leaky integrators; currently implemented only in BRAHMS (http://sourceforge.net/projects/brahms/), and including Matlab tools similar to Nodeweaver (http://sourceforge.net/projects/nodeweaver/).
Two full-fledged object-oriented classes dealing with dates (class cDate) and spans of time (class cPeriod) written in C++.
The datecalc-cpp project is a sub-project of tbvs-hr (https://sourceforge.net/projects/tbvs-hr).
Moved to https://sourceforge.net/projects/thelei A code Generator which generate files like RoR based on database schema using user defined javascript file template, support multiple databases
Base C++ library included own: reflection, memory management, xml-serialization, strings, containers, files and directory operations. The idea is to join java-style and C++ memory-management. (tested with http://sourceforge.net/projects/izh-test/)
WVL is a C++ framework providing the GUI, it gives you a simple way for writing GUI applications in Standard C++. WVL is returning with a new name. Refer to http://sourceforge.net/projects/stdex for details
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Demonstration of portable C++ programing technics such as generic programming, late bind, explicit link, animation, sound, etc, using both VBLib (http://sourceforge.net/projects/vblib) and wxWidgets[wxWindows] libraries.
Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
This project has been replaced by :
https://sourceforge.net/projects/gtkiostream/
A set of GTK based headers which make GUI implementation more trivial in C++.
Many common components are supported (Containers, Buttons, Labels, File browser, etc.)
A platform independent, C++ game development framework. Not a game library, but highly flexible "scaffolding" upon which to construct a game. This project has been superceded by the Golem Engine. https://sourceforge.net/projects/golem3d/
Misc is a simple but powerful programming language, designed especially for performing efficient calculations. Development of the Misc Engine is currently continued as part of the Descend project (see https://sourceforge.net/projects/descend/).
ARIO is a C++ library for reading and producing archive files, which are commonly used as libraries of relocatable object files. See also ELFIO project.(http://sourceforge.net/projects/elfio)