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NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
PyBuzz is a machine plugin for the Buzz Modular Tracker that acts as a host for python scripts using the python interpreter engine developed by http://www.python.org.
VxDevelopSuit is a powerful develop suit which supports embed system development based on some normal embeded cpu, such as ARM,mips.
it will provied a powerful cpu emulation engine and is developed using
C++/Python and will run on windows/linux.
Secure and customizable compute service that lets you create and run virtual machines.
Computing infrastructure in predefined or custom machine sizes to accelerate your cloud transformation. General purpose (E2, N1, N2, N2D) machines provide a good balance of price and performance. Compute optimized (C2) machines offer high-end vCPU performance for compute-intensive workloads. Memory optimized (M2) machines offer the highest memory and are great for in-memory databases. Accelerator optimized (A2) machines are based on the A100 GPU, for very demanding applications.
Metakit is an efficient database library with a small footprint. It's a cross between flat-file, RDBMS, and OODBMS.
Keywords: structured storage, transacted, load on-demand, portable, C++, Python, Tcl, instant schema versioning.
Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.
A generic game engine built on top of libksd (http://libksd.sourceforge.net/) using the Atlas (http://www.worldforge.org/website/protocols/) for the network protocol.
Top Engine the Semantic Web Engine for the Enterprise. Top Engine is a Business Rule Engine that utilize OWL DL ontologies for vocabulary primitive to write rules on top of ontology. Top Engine support forward and backward chaining with truth maintenance
mgE3D - mgEngine3D is an unfinished 3D Engine based on OpenGL. By now
it provided several features like scenetree, mesh/skeleton mesh rendering and animation, terrain, materials, textures, multiple viewports, Python exporter for Blender and so on.
Orwell is a debugging engine written in Python and C++. It allows programatic debugging, meaning you can inherit from all of the debugger's classes and add your own functionality. It also aims to provide great support for breakpoints en masse.