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LuaEdit is an IDE/Text Editor/Debugger for the Lua language. Its interface looks like MS Visual Studio .Net� and includes syntax highlighting, code completion, advance breakpoint management, efficient search engines, etc. Client under GPL and server (core debugger) under LGPL.
Windows console program providing a front end to the cgic library
...Whether it's worth messing about with a mini language to come up with a relatively simple program which most people would probably do in some scripting language is for you to decide. I enjoy concocting small languages and prefer c++ to such scripting languages (php, python, lua, javascript) as I have had passing contact with: if this is you, then you may like this effort.
Manual at http://www.njames.co.uk/reference/webApiGen.html
Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
pepper is a command-line tool for retrieving statistics and generating reports from source code repositories. It ships with several graphical and textual reports, and is easily extendable using the Lua scripting language.
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Ceres is an interpreted computer language based on C, that can be used as a script language. Its purpose is to be minimal and simple and it is being developed as a hobby, so do not expect much of it. Its interpreter is written in C/C++.
The name stands for "General Purpose Abstraction Layer". GPAL is a set of C++ classes which are used to represent any kind of data and to manipulate them. Thanks to SWIG, it is usable in many programming languages.
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BuildGen is a a cross-platform build script generator. It reads some easy to write cofiguration files and creates things such as IDE projects, Makefiles and other forms of build information.
An easy Lua Binding Tool to export class and function from c++ to lua,and define class,sub-class in lua.With error handler.Just include stupid.h in your project.
Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.
Greyhound Lua is a distribution of Lua intended to be used for the FIRST Robotics Competition. Teams can use this to write their robot code in Lua. Greyhound Lua is in no way endorsed or sponsored by US FIRST.
Luabridge has moved to GitHub and is now being developed by Vinnie Falco: http://github.com/vinniefalco/LuaBridge
Luabridge is a lightweight, dependency-free library for exporting C++ functions and classes to Lua environments. It uses standard-compliant C++ template metaprogramming and is written against Lua 5.1.2.
Levana is Lua-based cross-platform integrated scripting environment. It realizes high level multimedia application or video game creating with very short coding. Just for a fun and an ease!
stupidGUI is a lite tool for u to create gui applications use c++ under win32.
All of the controls are rendered by the lib,the default render engine is gdi ,u can even use direct3d replaced!
Just make it Pretty,Small,and Stupid!
luabind is a library, inspired by and similar to Boost.Python, that helps you create bindings between C++ and Lua. It has the ability to expose functions and classes, written in C++, to Lua.
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
LuaDist is a CMake built module distribution and deployment tool for the Lua programming language. It aims to achieve zero configuration runtime environment for Lua modules and libraries be it source or binary.
The TORUS framework project aims to provide a complete application lifecycle management environment (from requirements to tests), supporting most common platforms and programing languages, and centered on one main concept: Think Once & ReUSe!