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Multiplatform (MUltiple Language / Target Integration PLATform FOR Modules) implements a unified integration platform for multiple modules written in multiple languages (C, C++, Prolog, Java) and multiple target platforms (GNU/Linux, Solaris, Windows).
This static library for use with wxWidgets (using wxWidgets classes) extends the functionality and the integration of the wxWidgets features in new application developments.
This static library for use with wxWidgets (using wxWidgets classes) making it possible to use and offer scripting (e.g. macros) for end users of an application (like e.g. Microsoft Active Scripting).
A 3D hardware shader language, which is really open source and
replaces CG,CGFX,HLSL and similar tools, is cross platform and truly
vendor independent.
Slate++ is a vector/matrix package for C++. Based on templates, Slate++ facilitates basic linear algebra (+, -, *, /, inverse, determinant, ...) on many data types (int, float, double, complex...). Simple to use and thoroughly documented.
WinGTK is a developer\'s package which installs GTK+ 1.3 libraries for Win32. It also has wGLADE - a Glade implementation for Windows. Other packages include LibGlade, GtkExtra, GWF, DevEx (Dev-C++ extension) etc.
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World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
A very easy to use GUI C++ framework for Windows and *NIX systems. Supports WIN32 API on Windows platforms, and Athena and Motif X widgets on *NIX systems. First developed in 1995, is still in active development. Currently working on Version 2.0.
IoBind is a C++ STL compliant library to easily serializing objects to/from string, handle encodings, add encrypion, convert to base64, etc. IoBind uses Meta-Programming to acheive a new way of looking at ostream.
osi: Examples for creating software written in C++ that uses GTK+2.0 (Win32 and Linux). Build environment: GNU autotools with g++; MSVC --- boolmin: A Boolean Minimizer for Win32, Linux, UNIX --- emacs: XEmacs extensions designed to work on many machines
miniwnd Template Library -
a set of templates for small fast Windows. Basic compatibility with ATL and WTL, using native WIN32 and STL. Emphases on the basic UI and easy of use with wizards.
RandService is a Web Service which supplies pseudo- or true- random numbers through JAX-RPC API. Any random number generators can be used behind this Web Service.
Emotion Engine is an 3d game engine based on plib of the 3d graphics, lua for the scripting engine and xml for the world files. Originally the engines intent was to demo and create a tutorial on how to use plib for new game developers.
The Design By Contract framework for C++ allows developers to design software that accomplish the specification requirements. Obscure bugs in software are shown quickly due to its precond, postcond, class/loop invariants and new/delete runtime analysis.
UPS is a source level C, C++ and Fortran debugger with an X windows
interface. It's a very light debugger, but is quite efficient and works
well. An ANSI compliant C interpreter is included.
Medoosa is a documentation tool for C++ that can produce UML class diagrams including generalizations and associations. Corrections can be made interactively in a diagram editor (Dia) and are fed back into the source as Javadoc-style comments.
EEL is a cross-platform compatable object-orented programming language modeled after Java. A mix of the best features from C/C++, Python, and BASIC, EEL will be a meta-language, and you can help develop it, just contact vbAlexDOSMan.