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Implementation of JSR 173 - Streaming API For XML (http://www.jcp.org/en/jsr/detail?id=173). This effort is taken in consideration of Axis C project and now it has impl. as an internal component.
IPsec2k is a C++ library that implements API for interacting with built-in Windows IPsec driver. It is self-contained and is capable of creating all policies one can create with MMC, IPsecPol or VPNtool.
ZEngine is designed to provide a powerful yet easy to use 2D game API using OpenGL for fast 2D drawing and SDL for everything else, it is completely cross-platform and the class based design makes it easy to learn and use.
libxml++ is a C++ wrapper for the libxml XML parser library. It has SAX
and DOM-like APIs, but does not attempt to conform exactly to the DOM
specifications because they are not aimed at C++. Its API is much
simpler than the underlying libxml C API.
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This library provides an API to reflect data members of C++ classes for compile-time. Upon this API one can build arbitrary components that will work with ceflected classes. Imagine to reflect a class and you are able to store objects into DB or ...
VFSMGR, Clifford\\\\\\\'s Virtual Filesystem Manager. A utility to be used with the Genesis3D virtual filesystem API, and soon the upcoming Destiny3D virtual filesystem API.
This utility provides a complete and professional interface to creatin
A very easy to use GUI C++ framework for Windows and *NIX systems. Supports WIN32 API on Windows platforms, and Athena and Motif X widgets on *NIX systems. First developed in 1995, is still in active development. Currently working on Version 2.0.
A cross-platform, API independent GUI. Designed to be easy to integrate with an existing engine or exist as a stand-alone package. Very complete set of low and high level controls.
kWnd is a set of C++ classes that encapsulates Win32 API windows management (dialogs and windows). With kWnd the creation of a graphical Win32 program is easy and fast: only overrides a class and defines some methods.
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RandService is a Web Service which supplies pseudo- or true- random numbers through JAX-RPC API. Any random number generators can be used behind this Web Service.
GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
Cross-platform framework, ideal for implementing network-enabled servers in C++. Includes API for processes, threads/thread pools, advanced IPC, Sockets, File I/O, and much more. Homepage: http://www.fidnet.com/~bbreeden
Open Source Microsoft VC to Delphi translator is the translation utilities toolset with IDE that support translating Microsoft VC 7.0 projects, libraries, APIs to Delphi 7.0
FARCVS is a plugin to the FAR file manager (http://farmanager.com), a Norton Commanger clone. Provides a UI for working with CVS: checkin and checkout, diffing and merging files, viewing statuses, etc... Written in C# using a .NET wrapper around FAR API.
libd20 aims to implement the d20 4e rules, in a way suitable for use in software projects -- due to licensing issues with the d20 rules, it will not include certain things, such as a reward system or leveling rules.
BeOS Rapid Integrated Environment (or BRIE for short) is an IDE for rapid development of BeOS / OBOS / Zeta applications. All code is generated in C/C++ using the BeOS API plus a few extensions.
Gizmo Toolkit is a UI toolkit for C++. It supports a full range of gizmo types for building user interfaces and has an easy-to-use API. Additionally, it supports automatic geometry management, pluggable look-and-feels and is fully internationalized.
The Open Gaming System (OGS) is a platform for developing open gaming
software. It defines an application programming interface (API) and
provides a free software implementation of this interface.
MICO - DCM stands for MICO - Dynamically loaded CORBA Modules
This is an API built over MICO 2.3.7 (www.mico.org) based on modules that are dynamically loaded and used to create distributed applications.
Libnet is a cross-platform library aimed at game developers. It has an abstract high level API, which encourages developers to make their games portable across platforms and network types.
A resource for all developers working with the Trillian Messenger API. Our goal is to be a repository for any source code / libraries that may be of use to programmers working with Trillian. It is also a place to find community written documentation.
POSIX API for Win2K-XP. Mainly implemented in the driver. Included: write-on-copy fork, threads, mutexes, spins, condvars, rwlocks, signals ... Signals/cancelation interrupt all waitable syscalls, NT syscalls are automaticaly restarted.
Jakelib2 is a crossplatform C++ class library with a Java-like API.
An automatic garbage collector is used to take care of unused objects. External libraries like PCRE or GTK+ are beeing integrated to provide the programmer with a homogeneous, easy to u