Showing 43 open source projects for "mud mapper linux"

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  • 1
    This is a C++ template class library for generic smart data. Smart data substitutes plain old data (in the smart pointers' manner), automatically generating associated: copy constructor, assignment operator, toString(), serialization, etc.
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  • 2
    OpenMetaBase uses OpenC++ to dynamically generate C++ code described by xml files. This code has built in caching of sql & xml. The code tries to simplify complex runtime database relations by making most of the code for you.
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  • 3
    UDSL is abreviation of Universal Distributed Simulation Library. This is library for building flexible distributed simulation systems. This library uses Object Oriented appoach and based on distributed and decentralized architecture.
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  • 4
    Erc is an interpreted link-oriented language. Majic is a java-based interpreter for Erc, and Majicc is a c++ based compiler for Erc which uses the Majic libraries.
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  • 5
    Maiden-core is a Linux kernel robotics API module, extensible in Erc. The Maiden Project also documents and develops the Maiden architecture for mobile robots, a set of (optional) designs and standards for robots using the Maiden-core API.
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  • 6
    GUI IDE for developing games with the Stratagus engine.
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  • 7
    Vertigo is a C# Framework for all-purpose application developement (with a special eye for games and server applications)
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  • 8
    Atomatrix is a multithreaded execution system of atomic matrices with a dynamic compiler and a network eviron. It is the next generation object-orientated environment. XML, MUD-OO CLI, GnucDNA support, windows and many subprojects are built-in.
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  • 9
    The Mercury MUD driver is a C++ network server for extensible text-based multi-user role playing games. Players can extend the game world on the fly (even while the game is running) via a simple object-oriented C-like language.
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  • 10
    The Unnamed-RPG project's goal is to create a system of tools for developers to create games or software that takes advantage of the power and complexity of Rolemaster(TM) style of role-playing guidelines.
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  • 11
    The Flat Earth MUD driver project aims at a C++ driver, that supports: - A game written in a subset of C++. - Imposes no limitations on what the game can be. - Supports an interpreted version of the lib language as well - Allows online compilations to
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  • 12
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
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  • 13
    GatewayMU* is the result of a combination of what several of my friends and myself desire of a MUCK/MUD/MUSH/MU* client, a fully customizable integrated development environment with MUF and MPI support by default, and many wizards.
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  • 14
    A programming language designed to be used simultaneously by multiple programmers, users or agents. Project has been renamed to Mica and is now hosted at http://darksleep.com/mica.
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  • 15
    A virtual reality (VR) system for the Internet based on a secure distributed object system. ADR has been renamed and moved: please see new site interreality.org
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  • 16

    HexMUD

    A generic C++ MUD server featuring a strategy-style hexagon map

    Sourceforge is no longer being updated! While not specifically a MUD project, this project's basic concept has merged into another that can be found here: https://github.com/nicrohobak/Toolbox Along with an additional, related project of extreme interest: https://github.com/nicrohobak/AnsiGL ------------------------------------------------------------ HexMUD aims to be a fully-featured, game-system agnostic MUD server with a centrally focused feature of an added top-down...
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  • 17
    Developed for C++ development environement , inspired by Java Persistence library. foralldb will provide object-relation mapping to multi-vendor database systems.
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  • 18
    Hibernate like persistence framework for C++.
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