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SoftDash PC allows realtime control of the Connect2Car MFC controller unit installed in a vehicle. Softdash PC can communicate with the MFC hardware either via a serial connection or a Bluetooth Connection. This project allows for open ended expansion.
FFW (FreeFramework) is an MFC like free Win32 framework which was first developed for educational purposes. It requires no additional library and can be linked statically to your projects to minimize the dependency. it comes with several examples.
C/C++ InputBox implementation that allows to have a simple InputBox like visual basic's one. It is coded in simple win32 API calls without MFC and allows full customization.
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An MFC based program designed to generate NSIS and MSI (using WiX) installer packages and quickly add/remove files, registry entries and other related items to be included in install packages.
Asynchronous socket library, providing event-driven socket programming á la MFC CAsyncSocket. The socket library can also be used in blocking mode as an ordinary C++ socket library.
OneSource wants to be a play ground where previously incompatible technologies come together. The first release will concentrate on Compilation of core Microsoft libraries MFC/ATL/WTL/COM with GCC and other standard compilers, on Windows and/or Winelib.
MString is a dynamic string class which is mostly compatible with the MFC CString. It is implimented with linked lists. MStringArray is a dynamic array of MStrings (based on the MFC CStringArray).
VTools is a C++ class collection of some little but helpfull classes for string manipulationen, dialog & win-console handling and more. I coded it to write easily windows programs without MFC but with the same comfort.
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
DispHelper is a COM helper library that can be used in C++ or even plain C. No MFC or ATL required! It allows you to call COM objects with a printf style syntax. Included with DispHelper are over 20 samples demonstrating using COM objects from ADO to WMI
The minimum implementation of the MFC interface that would allow simple C++ programs of the Class Wizard MFC style to be compiled for PalmOS. The goal is to enable simple cross-platform development for PocketPC and Palm OS devices.
EdhLib is a general C++ extension library for MFC. This includes derivatives of MFC classes, and new classes including helpers for threading, networking, string manipulation, graphics rendering, image processing, simulations, and data persistence.
The Open Foundation Classes (OFC) are a frameset of C++ classes for applications running under windows (32bit). They are 100% compatible with the MFC and will be improved in various ways. All not compatible parts are signed with a prefix.
Written in C++/MFC for Win32. Eclipse always opens the same workspace. With EclipseLaunch, you: 1) Select the location of the Eclipse executable (useful for launching different versions of Eclipse from the same desktop icon), and 2) Select the workspace
This is a small library for persistent storage for object of different types with exact type instantiation (like Borland TStreamableBase or MFC Serialize)
Yet another generic collection class library, with support for strings, time/date, and lots of Windows-specific stuff: file I/O, sockets, ftp, smtp, ODBC, Active X, filename parsing and many enhancements to MFC.
CFM (not MFC) is a set of C++ classes, available in the form of a library. These are designed for Linux mainly but also try to support UN*X and Win platforms. Example classes: file manipulation, sockets, database, scheduling etc. etc.
Set of C++ Objects that can be used to make a siplme User interace.
Buttons, Windows, Scrollbars - (sample included - some kind of mc)
siple MFC under TextMode - fell free to use it!