Showing 36 open source projects for "framebuffer"

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  • 1
    This is a re-implementation of the core of libgcj(gcc's Java runtime). It aims to use Java as the language(not the platform).
    Downloads: 0 This Week
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  • 2
    The Netrinjo Engine is a SDL and OpenGL based game engine. It supports many classes for a graphical user interface, peer-to-peer and client-server networking and simple HTTP server functionality. Currently the engine is working under Linux.
    Downloads: 0 This Week
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  • 3
    A small and easy to use framebuffer graphics library
    Downloads: 1 This Week
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  • 4
    Realize GUI based on wxWindows for embedded systems operating on Embedded Linux (x11 / framebuffer) and Windows (CE / .NET)
    Downloads: 0 This Week
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  • 5
    ALDE is designed as a graphical user environment for Linux desktops. It includes a windowing system that runs on top of the Linux Framebuffer Device. ALDE provides C++/Java application framework which is fully object-oriented and easily extensible.
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  • 6
    Enigma is another alternative Linux OS for the DBOX2 Multimedia Terminal. This project aims to bring Enigma up-to-scratch with its existing mainstream OS, Neutrino, by adding the features that are missing.
    Downloads: 0 This Week
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  • 7
    Some bash scripts to download and build (cross compile with e.g. ELDK) a working GUI framework for embedded linux systems. Possible combinations are: - GTK+-DirectFB - GTK+-KDrive (XServer) - LiTE (DirectFB) - wxWidgets-KDrive (XServer)
    Downloads: 0 This Week
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  • 8
    A port of the popular 3d rendering engine irrlicht to the libogc (Gamecube/Wii) Platform.
    Downloads: 0 This Week
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  • 9
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
    Downloads: 0 This Week
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  • 10
    This project aims to provide a full implementation of the GEM VDI & AES API's on a truly multi-tasking, network aware system (Linux Kernel) with the appropriate modifications to support the advanced functionality of the underlying OS.
    Downloads: 0 This Week
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  • 11

    Shovel Library

    Simple graphics, keyboard and mouse library with a C interface

    is a collection of ultra-simple routines I've found useful for making small interactive graphics applications. === Functions include === * Window creation * 32-bit RGBA bitmap creation * Fast software based drawing routines (pixels, lines, text etc) * Mouse and keyboard input === Details === * Written in C * Python bindings provided * Permissive BSD licence * Win32 version currently. Linux and Mac planned. === Performance === Running on Windows XP on an...
    Downloads: 0 This Week
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