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ZASM is a 2 pass assembler for Zilog's 8-bit CPU Z80.
Supported platforms: Unix-style OS, e.g. MacOS X, Linux, BSD.
Special support for ZX Spectrum emulator file formats.
Binary or intel hex file output.
Zuko is a multi gaming console emulator designed to aid emulator programmers and game programmers in discovering how the console works. Supported consoles: Genesis/Mega Drive, Master System, Gameboy. Future: NES and N64. Runs on Windows and GNU/Linux
RoboTools is a collection of programs for use with the FIRST robotics competition. Currently, it includes a PBASIC emulator (RoboEmu), a program generator (RoboGUI), a controller (RoboCon), and a linux PBASIC IDE (RoboIDE).
Motorola/Clones 6502 emulator, There is two versions, one is opcode granularity (dead6502), the other is cycle granularity (dead6502v4). It has been used by myself in various projects requiring a 6502 emulator.
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A retargettable micro-controller and embedded system emulator architecture, providing common supports to emulate various types of micro-processors & devices on an x86 PC. Development of emulation for Arduino and various shields is just about to be launched in 2012.
NEmu is an emulator/simulator for exploring computer architecture. It
provides a virtual machine, a debugger, and simulations of various cpus
and hardware. NEmu is built on top of ALib, my own application framework.
A KDE3 visual tool helping developers to analyze the profiling results generated by code profilers. Currently supported profilers are: GNU gprof, Function Check, Palm OS Emulator with profile option.
Softx86 is a library that provides software emulation of an Intel 80x86 CPU. The library takes care of executing opcodes and handling exceptions while the host application is responsible for providing simulated RAM, I/O devices, external signals.
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Tools for Palm OS developers on Mac OS X. Cocoa Palm Reporter logs traces emitted by the Palm OS Emulator. USB-TCP Bridge provides a socket that can be used to communicate with a Palm handheld over USB (for example, GDB).
Virtual machine/emulator; "holding pen" for self-replicating programs written in custom RISC assembly-like language, evolving via random point mutations and periodic fitness-based cullings. Inspired (like Avida) by Thomas Ray's alife simulator, Tierra
Multiplatform emulator for M680x0 processors, kept simple for University students.
This is a fork of Easy68K by Paul McKee, Tim Larson, Prof. Chuck Kelly, Eric Nelson, Aaron Curley, Curt Vickre, Jon Squires, Lee Davison & others.
This project designed to create IDE and emulator for Core Wars games, on Qt.
QCoreWars is include:
1. Editor for program on MARS language.
2. Emulator with visual core dump, debug mode, disassembled of core.
3. Tournament mode.