Showing 36 open source projects for "concurrent"

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  • 1
    growler is a C++-based distributed object and event architecture. Its primary application has been in support of interactive, distributed visualization, "concurrent visualization", and computational steering.
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  • 2
    Multi-purpose, platform/language independent Server with the ability to handle multiple concurrent connections on 1 socket, interactively/dynamically starting and stopping service modules. Needs only 1 port opened to access many different services.
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  • 3
    The DataTime Process Framework is intended to support the processing of time-based data in a modular, concurrent, distributed and extensible manner. C++, using YARP, ACE, Qt and MUSCLE on Linux, OSX, Windows and Solaris.
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  • 4
    Rhapsodia.Scheduler library provides minimal and hopefully complete versions of classes commonly used in concurrent C++ programming.
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  • 5
    CVS is the Concurrent Versions System, the dominant open-source network-transparent version control system. This project is designed to first create a GUI wrapper for the BeOS version and then next to integrate it into a complete application.
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  • 6
    wxCvs is a cross-platform GUI frontend to the GNU Concurrent Versioning System (CVS). It is written in python and uses bindings to the wxWindows C++ cross-platform GUI toolkit (http://wxwindows.org). The python bindings to wxWindows is known as wxPyton
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  • 7
    A free , easy to use, quality , open source CASE Tool for the Linux Platform, that supports code generation and reverse Engineering, Distributed Concurrent Designing.
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  • 8
    EGC is a garbage collector designed for embedded systems. It is fully concurrent and can bound its runtime. It runs in fixed memory spaces. It works with GCJ and with C/C++ programs.
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  • 9
    This project aims to provide a simple way of building a non-blocking, single-threaded, concurrent internet server over both UDP and TCP. The framework will hide much of the unnecessary complexity of the C api for networking and multiplexing by objec
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  • 10
    Concurrent Hashmap Implementation
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  • 11
    Concurrent build systems, such as "make", tend to let the output from the various running processes overrun each other. This makes the result hard to read. There are some solutions that buffer the entire output from each process, and then output only when the process exists. This works fairly well for short processes, such as compilations, but prevents output of progress reports.
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