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The goal of this project is to provide a set of Python bindings for the RakNet UDP network library version 3.0. RakNet-Python is implemented with the help of Boost.Python library and tries to mimic RakNet's original C++ interface.
VRT is a Virtual Reality Toolkit.
It is planned to be OS-independent, easy-to-use, full-feature VR platform.
It integrates 3D engine, physical engine and AI engine.
The Basil project's mission is to build a parsing and modeling environment where one is able to work with, code in, integrate, and design a wide variety of computer languages.
It is a set of tools to help database applications developers to handle database communication, reporting and printing. It has a solid, stable and easy to use API. It is also GUI toolkit agnostic and portable.
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MonoBind is a binding library, very similiar to boost::python and luabind, for Mono .NET platform. It allows to create bindings between C++ and .NET languages supported by Mono (including C#).
Platform-independent C-API library implementing the Record-JAR file format, with mappings to other languages/technologies, including C++, COM, D, .NET, Python, Ruby, and STL.
A Python Shell has been constructed from Qt, QScintilla and the Python C API directly, which features syntax highlighting and simple code completion via a Qt GUI. It is hoped that a Qt Widget can be constructed from it eventually.
Str is a C++ class that is designed to make strings almost as easy to work with as they are in languages like TCL or Python. The Str class has minimal outside dependencies, is implemented as a single source file, as is designed to be user-customized.
Surumi is a ``modular'' event-driven programming framework.
It originated from an idea of home theater ``freevo'' by Python.
Surumi offers generic and uniform interface to do better jobs.
Its flexiblility will give you so much fun for programmings.
Application server written in python, client in C++/Qt. Supported Linux,Windows 9x/Me/2000/XP OS platform. Be useful for you if you are business(financial) application developer
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
The DevTools project is an open-source (BSD-licensed) set of development tools, including a set of shared gmake-style utility makefiles, the TLM version-control wrapper, and various other little utility C++ programs and Perl and Python scripts.
The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
METIL is a python-like interpreted or compiled language made for speed and generic programming, as in C++ but with static symbolic computations, type propagation, "for" surdefinition. Object orientation is centered on properties, rather than hierarchy.
Massively Multi-Threaded and fully Object-Oriented game engine. An easily extensible core library, along with embedded Python for easy scripting of just about anything, makes the Auross engine a perfect choice for just about any gaming project.
socklib++ is a light-weight cross-platform C++ socket library. It provides both a high-level interface over iostreams if you want convenience, and a low-level interface if you just want portability.
fgen is a free command line tool that facilitates cross platform c++ development, including header generation, cpp file generation, makefile generation, unit test framework generation, etc.
UIMP(Unified Image Manipulation Program) is an OS independent Image Processing system, which provides over 1000 algorithms and supports web online, console and GUI program.