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ALDE is designed as a graphical user environment for Linux desktops. It includes a windowing system that runs on top of the Linux Framebuffer Device. ALDE provides C++/Java application framework which is fully object-oriented and easily extensible.
A completely portable C++ library,
to provide a standard set of classes similar to Java Common API.
It's highly efficient and it follows the Embedded C++ Standard.
It's FREE (LGPL licensed).
A library for portability. Phil makes use of what Autoconf reports so that your C/C++ or Java app doesn't have to. The Phil docs also discuss portability issues that might be of use even without Phil.
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This project aims to build a full featured C++ (and possibly Python) library and associated tools which facilitate building Artificial Life simulations in a distributed environment.
The purpose of this "General Game Framework" is to make easier and speed up the development of a wide range of games. The main goal is to be simple, flexible and well documented. It's like a High level (above graphics and sounds) library for games.
JMouseWheel implements mouse wheel support for Java applications running on Win32 platforms. This is basically a much needed work-around until Java 1.4 ships in early 2002. We're looking for people to implement support for other platforms.
EGC is a garbage collector designed for embedded systems. It is fully concurrent and can bound its runtime. It runs in fixed memory spaces. It works with GCJ and with C/C++ programs.
xdProf is a tool that captures and analyzes stack traces sent at a fixed interval from Java Virtual Machines in a distributed system. The xdProf client uses a C/C++ Java Virtual Machine Profiling Interface (JVMPI) library and works on many platforms.
XML Validator is a framework designed to provide developers with a simple, extensible and modular way to validate XML documents. The XML descriptor language, which is similar to XML-schema and against which an XML Document is validated, is now dynamic.
GenP Genetic Programming Library is a cross-platform library of genetic programming functions for generic application. Initially it's purpose is for machine learning in board games but should be applicable to any purpose.
CGI++ is a cross platform CGI C++ class library that enables programmers to easily create CGI applications. I would ultimately like to create a cross platform graphical environment, probably written in Java, for creating CGI applications using CGI++.
Pure Interaction is a formal model on how to encode human-computer interaction.
This project will implement the Pure Interaction Corba Interfaces and create an implementation
for C++ and X-Windows called the FOH-framework.
JUiC++ is a library for developing programs that perform object reference
counting and garbage collection in a fashion that is similar to Java. In
addition, JUiC++ defines, in C++, some of Java's more common utility
packages.
A virtual reality (VR) system for the Internet based on a secure distributed object system. ADR has been renamed and moved: please see new site interreality.org
The WotCoa concept is as far as I am aware unique and original.
WotCoa is a Framework for a host of plug-in components which enable groups to collaborate in an organised and hierarchical manner.
Institute of Technology, Blanchardstown Computer Science code by the class of 2007-2011 on course BN104. In this project we are open sourcing all of our project work to the public in the hopes it can be reused, built-upon, and used in education.
iFlow is an open source visualization software that transforms programs into interactive control flow graphs. It can be used for educational or presentational purposes. APIs are provided for potential control analysis or even compiler optimizations.
This is a new generation of SQL (Structured query language) Server which is targeted to serve on a Virtual Appliance. Hybrid SQL Server is targeted to run on VirtualBox from SunMicrosystems.