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This project is to implement a java like C++ library. this library will be simple, robust and object-oriented.
It consists lots of classes which is very much like java, but written in C++. It is easy to port java code
to C++ using this library.
Jakelib2 is a crossplatform C++ class library with a Java-like API.
An automatic garbage collector is used to take care of unused objects. External libraries like PCRE or GTK+ are beeing integrated to provide the programmer with a homogeneous, easy to u
UMDS is small, strong and expansible project. The model offers a uniform method of conceptual view of the diverse data as a sequence of bits and a uniform method of keeping and processing
this sequence on the external storage.
stdnet - original: C++ networking class library; simple event-driven interface
stdnet2 - revamp: C++ class library for java-like programming; networking; etc.
stdnetj - TODO: Java version of stdnet2
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Integrate the potentialities of serveral OSS projects like Compiere, SAPDB, Eclipse, OpenAdapter based on the the WebOS - JBoss - and provide an Agile Development Environment (ADE) for the whole lifecycle of the produced solution including the demise.
When writting portable C++ CORBA code one finds that each ORB vendor has its own set of libraries, include files, caracteristics, etc. This project's goal is both:
1. to provide a set of autoconf/automake/libtool macros to support as many ORBs (C & C++)
ALDE is designed as a graphical user environment for Linux desktops. It includes a windowing system that runs on top of the Linux Framebuffer Device. ALDE provides C++/Java application framework which is fully object-oriented and easily extensible.
A completely portable C++ library,
to provide a standard set of classes similar to Java Common API.
It's highly efficient and it follows the Embedded C++ Standard.
It's FREE (LGPL licensed).
A library for portability. Phil makes use of what Autoconf reports so that your C/C++ or Java app doesn't have to. The Phil docs also discuss portability issues that might be of use even without Phil.
This project aims to build a full featured C++ (and possibly Python) library and associated tools which facilitate building Artificial Life simulations in a distributed environment.
The purpose of this "General Game Framework" is to make easier and speed up the development of a wide range of games. The main goal is to be simple, flexible and well documented. It's like a High level (above graphics and sounds) library for games.
JMouseWheel implements mouse wheel support for Java applications running on Win32 platforms. This is basically a much needed work-around until Java 1.4 ships in early 2002. We're looking for people to implement support for other platforms.
EGC is a garbage collector designed for embedded systems. It is fully concurrent and can bound its runtime. It runs in fixed memory spaces. It works with GCJ and with C/C++ programs.
xdProf is a tool that captures and analyzes stack traces sent at a fixed interval from Java Virtual Machines in a distributed system. The xdProf client uses a C/C++ Java Virtual Machine Profiling Interface (JVMPI) library and works on many platforms.
XML Validator is a framework designed to provide developers with a simple, extensible and modular way to validate XML documents. The XML descriptor language, which is similar to XML-schema and against which an XML Document is validated, is now dynamic.
CGI++ is a cross platform CGI C++ class library that enables programmers to easily create CGI applications. I would ultimately like to create a cross platform graphical environment, probably written in Java, for creating CGI applications using CGI++.
GenP Genetic Programming Library is a cross-platform library of genetic programming functions for generic application. Initially it's purpose is for machine learning in board games but should be applicable to any purpose.
Pure Interaction is a formal model on how to encode human-computer interaction.
This project will implement the Pure Interaction Corba Interfaces and create an implementation
for C++ and X-Windows called the FOH-framework.
JUiC++ is a library for developing programs that perform object reference
counting and garbage collection in a fashion that is similar to Java. In
addition, JUiC++ defines, in C++, some of Java's more common utility
packages.
A virtual reality (VR) system for the Internet based on a secure distributed object system. ADR has been renamed and moved: please see new site interreality.org