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This package provides an integration with FFmpeg for Laravel
This package provides an integration with FFmpeg for Laravel 10. Laravel's Filesystem handles the storage of the files. You can easily add a watermark using the addWatermark method. With the WatermarkFactory, you can open your watermark file from a specific disk, just like opening an audio or video file. When you discard the fromDisk method, it uses the default disk specified in the filesystems.php configuration file.
A header-only, C/C++ library that lets you transform an input image or videoframe into printable ASCII characters in real-time using a single decision tree. ASCII Art is a single header, C/C++ library developed by PixLab and based on the work of Nenad Markus that let you transform an input image or videoframe into printable ASCII characters at real-time using a single decision tree. Real-time performance is achieved by using pixel intensity comparison inside the internal nodes of the tree.
C++ library for image acquisition and visualization
Library for capturing video from cameras, 3d sensors, frame-grabbers, video files and image sequences.
It can also display multiple images using OpenGL with different layouts. Easy integration with OpenCV, CUDA... Perfect for computer vision.
Keywords: video capture, computer vision, machine vision, opencv, opengl, cameras, video input devices, firewire, usb, gige
Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux.
Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format.
Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly...
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libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.