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Neural Human Radiance Field from a Single Video (ECCV 2022)
NeuMan is a reference implementation that reconstructs both an animatable human and its background scene from a single monocular video using neural radiance fields. It supports novel view and novel pose synthesis, enabling compositional results like transferring reconstructed humans into new scenes. The pipeline separates human/body and environment, learning consistent geometry and appearance to support animation. Demos showcase sequences such as dance and handshake, and the code provides...
WebRTC Android is a sample project that showcases how to implement real-time peer-to-peer communication (audio, video, and data) on Android using WebRTC. It demonstrates a complete pipeline—from signaling and connection setup to media capture and transmission—making it an excellent reference for developers looking to integrate WebRTC into their mobile apps. The project includes UI components and handles network state changes, codec configuration, and ICE negotiation to provide a robust base...
CameraKit helps you add a reliable camera to your app quickly. Our open-source camera platform provides consistent capture results, service that scales, and endless camera possibilities. CameraKit fits into your existing stack, sitting between your app and the operating system, to improve camera capture reliability almost immediately. CameraKit doesn't require you to rewrite code, just add our software in minutes saving significant development hours and producing great results. CameraKit...
C++ library for image acquisition and visualization
Library for capturing video from cameras, 3d sensors, frame-grabbers, video files and image sequences.
It can also display multiple images using OpenGL with different layouts. Easy integration with OpenCV, CUDA... Perfect for computer vision.
Keywords: video capture, computer vision, machine vision, opencv, opengl, cameras, video input devices, firewire, usb, gige
BuGLe combines a graphical OpenGL debugger with a selection of filters on the OpenGL command stream. The debugger allows viewing of state, textures, framebuffers and shaders, while the filters allow for logging, error checking, video capture and more.
Little command line tool implementing a ring buffer which can be flushed by a signal. With a second signal the buffer can be discarded. I use it for preparing a recording from a dvb device so a record sart will catch also the last seconds before.
Wrapper for the library Libdc1394 to enable communication with the Java programming language. Java Video Capture for ieee 1394 cameras. Support for jfm JMF-2.1.1e, register a new protocol dc1394. ieee1394 camera for jmf, with this library jvc1394
V.R.C.C. (Video Remote Computer Camera) is a freeware and open source system that enables your smartphone to be used as a Webcam and lets you control the smartphone from the PC.
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Libraries for rapid development of Augmented Environment / Reality systems. Cross-platform, though hardware interfacing is currently provided mainly for Windows. Provides encapsulated video capture, image processing, multi-threading and OpenGL renderer.
TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable.
TacitPixel is the successor of the TAP and Twisted Pair engines.
xINCA stands for eXtended INfrastructure for Capture and Access applications. It comprises a set of software components supporting
specific functionalities on capture and access applications (chat, whiteboard, audio, video and web logging).