32 projects for "lua engine" with 2 filters applied:

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  • 1
    Comedot

    Comedot

    Godot game template and component-based framework

    Comedot is a minimalist dot-based game engine built with Lua and LÖVE2D, designed for creating simple, highly stylized, and often weird or experimental games. It leverages a low-resolution aesthetic and embraces simplicity in both visuals and game mechanics, offering a unique canvas for hobbyist developers and game jam participants.
    Downloads: 1 This Week
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  • 2
    Rime ICE

    Rime ICE

    rime-ice is a highly optimized schema for the RIME input method

    rime-ice is a highly optimized schema for the RIME (中州韻) input method engine, offering a clean, intelligent, and efficient Chinese input experience. Built with modular configuration files and designed for performance, rime-ice provides powerful input suggestions, simplified vocabulary, and flexible customization, catering to users who want a streamlined and practical Chinese typing setup.
    Downloads: 1 This Week
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  • 3
    F·W·K

    F·W·K

    3D game engine/framework in C, with Luajit and Python bindings now

    3D game framework in C, with Luajit and Python bindings now.
    Downloads: 0 This Week
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  • 4
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 98 This Week
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  • 5

    BAScript

    Scripting engine for Pascal compilers.

    BAScript is a simple scripting engine written in Object Pascal you can use to add scripting to your Delphi, Lazarus or Free Pascal applications ("host program") to extend their functionality without the need of recompiling them. The virtual machine defines its own language, called the BAScript language. It is a low-level language, somewhat similar to the Assembler language, which is not intended to be easy to program but easy to execute. So it is recommendable to use other higher level...
    Downloads: 0 This Week
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  • 6
    LuatOS

    LuatOS

    Powerful embedded Lua Engine for IoT devices, with many components

    Powerful embedded Lua Engine for IoT devices, with many components and low memory requirements (16K RAM, 128K Flash).
    Downloads: 3 This Week
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  • 7
    LuaRadio

    LuaRadio

    A lightweight, embeddable software-defined radio framework

    ...LuaRadio can be used to rapidly prototype software radios, modulation/demodulation utilities, and signal processing experiments. It can also be embedded into existing radio applications to serve as a user-scriptable engine for signal processing. LuaRadio blocks are written in pure Lua, but can use LuaJIT's FFI to wrap external libraries, like VOLK, liquid-dsp, and others, for computational acceleration, sophisticated processing, and interfacing with SDR hardware.
    Downloads: 0 This Week
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  • 8
     Estrela Editor
    Estrela Editor is a wxLua based IDE. It supports multiple fileformats, "api" for autocompletion and tooltips, and custom commandline tools. Focus is extensibility for target applications using Lua. Its main purpose is as IDE for the 3D engine Luxinia.
    Downloads: 0 This Week
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  • 9
    Cocos2d-x

    Cocos2d-x

    Open-source, cross-platform, game-development tools

    Cocos2d-x is a mature, free, open-source, cross-platform C++ game development framework—derived from cocos2d-iPhone—for building 2D games, interactive media, and demos across major platforms. Fast and compressed textures: PVR compressed and uncompressed textures, ETC1 compressed textures, and more. Language: C++, with Lua and JavaScript bindings. Android Studio 3.0.0+ to build Android games(tested with 3.0.0). JRE or JDK 1.6+ is required for web publishing. Fast font rendering using Fixed...
    Downloads: 8 This Week
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  • 10
    Open source DKIM library, MTA filter implementation and associated tools.
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    Downloads: 110 This Week
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  • 11
    Shiny is a lightning fast, fully documented & by-far-easiest-to-use C/C++/Lua profiler with no extensive surgery. Results are smoothed & shown in run-time as a call-tree or sorted-by-time. Output also renderable as graphs in Ogre3D or your custom engine
    Downloads: 1 This Week
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  • 12
    Scrupp is a cross-platform 2D engine which uses SDL and OpenGL for visualization. It is controlled by external Lua scripts. The core supports various image, sound, music and font formats. The hard work is done by plugins written in Lua.
    Downloads: 0 This Week
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  • 13
    A make like tool which consists mainly of a C++ engine and a Lua interpreter which processes the build scripts.
    Downloads: 0 This Week
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  • 14
    Universal, platform independet, scriptable, networking game engine with physics and sound support.
    Downloads: 0 This Week
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  • 15
    Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
    Downloads: 0 This Week
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  • 16
    LOVE is a free 2D game engine which enables easy game creation in Lua.
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    Downloads: 10 This Week
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  • 17
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
    Downloads: 0 This Week
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  • 18
    OS-Portable game engine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.
    Downloads: 0 This Week
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  • 19
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 0 This Week
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  • 20
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 0 This Week
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  • 21
    The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
    Downloads: 0 This Week
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  • 22
    QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
    Downloads: 0 This Week
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  • 23
    OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
    Downloads: 1 This Week
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  • 24
    Modern command-line cross-compiler of 8bit processor Z80(and R800) assembly language. Support many directives(even ZX-Spectrum specific as snapshot .SNA generation), has built-in Lua scripting engine, 3-pass design. Windows/DOS/FreeBSD.
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    Downloads: 3 This Week
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  • 25
    Hispciv is an extension of Freeciv version 2.1.0 that uses Lua scripting engine in the client to facilitate otherwise boring and repetitive tasks.
    Downloads: 0 This Week
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