131 programs for "c++ thread pool" with 2 filters applied:

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  • 1
    Curl

    Curl

    Command line tool and library for transferring data with URLs

    ... equipment. Curl is also the internet transfer backbone for thousands of software applications being used extensively throughout the world today. Curl is feature-rich, thread-safe, well supported and fast. It is also highly portable and works on numerous platforms, including Solaris, NetBSD, FreeBSD, OpenBSD, Linux, Mac OS X, Windows, Darwin, UnixWare, HURD, BeOS, Ultrix, QNX, DOS, Symbian, and many more.
    Downloads: 10 This Week
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  • 2
    CppServer

    CppServer

    Fast and low latency asynchronous socket server & client C++ library

    Ultra-fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols, and 10K connections problem solution. Cross platform (Linux, MacOS, Windows) Asynchronous communication. Supported CPU scalability designs: IO service per thread, thread pool. Supported transport protocols: TCP, SSL, UDP, UDP multicast. Supported Web protocols: HTTP, HTTPS, WebSocket, WebSocket secure. Supported Swagger OpenAPI iterative documentation...
    Downloads: 0 This Week
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  • 3
    JMX Exporter

    JMX Exporter

    A process for exposing JMX Beans via HTTP for Prometheus consumption

    JMX to Prometheus exporter: a collector that can configurable scrape and expose mBeans of a JMX target. This exporter is intended to be run as a Java Agent, exposing a HTTP server and serving metrics of the local JVM. It can be also run as a standalone HTTP server and scrape remote JMX targets, but this has various disadvantages, such as being harder to configure and being unable to expose process metrics (e.g., memory and CPU usage). Running the exporter as a Java agent is strongly...
    Downloads: 2 This Week
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  • 4
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. Additional support libraries...
    Downloads: 4 This Week
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  • 5
    Lightweight ring buffer manager

    Lightweight ring buffer manager

    Lightweight generic ring buffer manager library

    The library provides generic FIFO ring buffer implementation.
    Downloads: 2 This Week
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  • 6
    Luvit Lua

    Luvit Lua

    Bare libuv bindings for lua

    Libuv bindings for Luajit and Lua. This library makes libuv available to Lua scripts. It was made for the luvit project but should be usable for nearly any Lua project. The library can be used by multiple threads at once. Each thread is assumed to load the library from a different lua_State. Luv will create a unique uv_loop_t for each state. You can't share uv handles between states/loops.
    Downloads: 1 This Week
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  • 7
    lockfree

    lockfree

    A collection of lock-free data structures written in standard C++11

    lockfree is a collection of lock-free data structures written in standard C++11 and suitable for all platforms - from deeply embedded to HPC. Lock-free data structures are data structures that are thread and interrupt-safe for concurrent use without having to use mutual exclusion mechanisms. They are most useful for inter-process communication and often scale much better than lock-based structures with the number of operations and threads.
    Downloads: 0 This Week
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  • 8
    Brynet

    Brynet

    A Header-Only cross-platform C++ TCP network library

    Header Only Cross-platform high-performance TCP network library using C++ 11. The server uses two network threads and one logic thread, the client uses one network (also process logic) thread. Every packet size is 46 bytes. Every packet contains the client's id. Server broadcast packets to all clients when recv one packet from any client. The client sends one packet when recv packet from the server and the packet's id is equal self.
    Downloads: 0 This Week
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  • 9
    state-threads

    state-threads

    Lightweight thread library for C/C++ coroutine (similar to goroutine)

    The State Threads Library is a small application library that provides a foundation for writing fast and highly scalable Internet applications (such as web servers, proxy servers, mail transfer agents, and so on) on UNIX-like platforms.
    Downloads: 0 This Week
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  • 10
    Skynet

    Skynet

    A lightweight online game framework

    .... Skynet now uses a modified version of lua 5.4.2 for multiple lua states. Official Lua versions can also be used as long as the Makefile is edited. With Socket API and SocketChannel , which makes it easier to implement socket pool and reconnect, you can use Skynet to call socket even asynchronously. Skynet doesn't force a specific protocol, you can come up with your own design.
    Downloads: 0 This Week
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  • 11
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 0 This Week
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  • 12
    KOOM

    KOOM

    KOOM is an OOM killer on mobile platform by Kwai

    KOOM creates a mobile high-performance online memory monitoring solution, which supplies a detailed report when OOM-related problems are detected and has solved a large number of OOM issues in the Kwai application. It's currently available on Android. With the increasing complexity of mobile terminal business logic and the gradual popularity of scenarios with high memory requirements such as 4K codec and AR magic watch, the OOM problem has become the number one problem in the stability...
    Downloads: 0 This Week
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  • 13
    glbinding

    glbinding

    A C++ binding for the OpenGL API, generated using the gl.xml specifica

    A C++ binding for the OpenGL API, generated using the gl.xml specification. glbinding leverages C++11 features like enum classes, lambdas, and variadic templates, instead of relying on macros; all OpenGL symbols are real functions and variables. It provides type-safe parameters, per-feature API headers, lazy function resolution, multi-context and multi-thread support, global and local function callbacks, meta information about the generated OpenGL binding and the OpenGL runtime, as well...
    Downloads: 0 This Week
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  • 14
    Ulfius HTTP Framework

    Ulfius HTTP Framework

    Web Framework to build REST APIs, Webservices or any HTTP endpoint

    HTTP Framework for REST Applications in C. Based on GNU libmicrohttpd for the backend web server, Jansson for the json manipulation library, and Libcurl for the SMTP client API. Used to facilitate the creation of web applications in C programs with a small memory footprint, as in embedded systems applications. You can create web services in HTTP or HTTPS mode, stream data, or implement server web sockets.
    Downloads: 0 This Week
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  • 15
    log4cplus

    log4cplus

    Logging Framework for C++

    log4cplus is a simple to use C++ logging API providing thread-safe, flexible, and arbitrarily granular control over log management and configuration. It is modelled after the Java log4j API.
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    Downloads: 2,108 This Week
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  • 16

    libthreadar

    C++ library to manage threads and any type of exception between them

    Libthreadar is a C++ library providing an abstracted set of C++ *classes* to manipulate threads in a very simple and efficient way from your C++ code. It also handles exceptions thrown from a thread and propagated to another one, when the later is calling the thread::join() method. This let one manage exceptions as simply as it is in C++ single threaded context. Additionally, all the related objects around multi-threading (mutex, semaphore, ...) are provided, under easy to use...
    Downloads: 28 This Week
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  • 17

    SnapModbus

    32/64 bit multi-platform Modbus communication library

    SnapModbus is an Open-Source multi-platform suite (library and tools) to manage Modbus communication in strict adherence to the modbus.org specifications, both master and slave side. It supports all the functions described in the documents: * MODBUS APPLICATION PROTOCOL SPECIFICATION V1.1b3 * MODBUS MESSAGING ON TCP/IP IMPLEMENTATION GUIDE V1.0b * MODBUS over Serial Line - Specification and Implementation Guide V1.02 through the standard transport protocols and the most widespread...
    Downloads: 22 This Week
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  • 18

    bigz

    Simple and complete bignum/rational C library with wrappers for C++

    bigz is the continuation of an old BigNum project that started its life as a joined INRIA & Dec project in 1989. The current version includes many fixes and improvements. Although not as efficient as, say gmp, it is very small, reasonably efficient and extremely portable.
    Downloads: 1 This Week
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  • 19

    UAP Common Extensions (UCX)

    Utilities Library for C

    With this library we provide useful data structures and algorithms for common programmatic tasks in the C language. Using the build files you can create a static and a shared lib containing all units, but you may also use the UCX sources in your project and compile specific units by yourself.
    Downloads: 0 This Week
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  • 20
    XAOP

    XAOP

    A lghtweight AOP(Android) application framework

    ..., and supports custom response actions. Support for main thread slicing @MainThread. Supports IO thread slicing @IOThreadand multiple thread pool types. Supports log printing slices @DebugLog, and supports custom logging methods. Supports memory cache slices @MemoryCacheand supports setting the cache size. Support disk cache slicing @DiskCache, support custom disk cache, cache validity time, etc.
    Downloads: 0 This Week
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  • 21

    The C++ Debugging Support Library

    C++ debugging support library

    Keywords: Debugging C++. Thread-safe. Ostream based debug output. Source file and line number locations. Printing demangled types and symbol names. Custom debug channels and devices.
    Downloads: 2 This Week
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  • 22
    Effil

    Effil

    Multithreading support for Lua

    Effil is a multithreading library for Lua. It allows the spawn of native threads and safe data exchange. Effil has been designed to provide a clear and simple API for Lua developers. Effil supports Lua 5.1, 5.2, 5.3, and LuaJIT. Requires C++14 compiler compliance. Tested with GCC 4.9+, clang 3.8, and Visual Studio 2015.
    Downloads: 0 This Week
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  • 23
    Snap7

    Snap7

    32/64 bit multi-platform Ethernet S7 PLC communication suite

    Snap7, through three specialized components: Client and the inedited Server and Partner, allows you to definitively integrate your PC based systems into a PLC automation chain. Designed to transfer large amounts of hi-speed data in industrial facilities, it scales easily, down to small Linux Arm boards such as Raspberry PI. Hi level object oriented wrappers are provided, currently C/C++, .NET/Mono, Pascal, LabVIEW, Python with many source code examples. Very easy to use, a full working...
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    Downloads: 974 This Week
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  • 24
    Nana C++ Library

    Nana C++ Library

    A modern C++ GUI library

    Nana C++ Library takes aim at easy-to-use and portable library, it provides a GUI framework and threads for easy programming with modern C++ methods, such as traits, metaprogramming and other template technologies. Documentation http://nanapro.org/en-us/documentation Feel free to report a bug at https://github.com/cnjinhao/nana/issues
    Downloads: 17 This Week
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  • 25
    easy_profiler

    easy_profiler

    Lightweight profiler library for c++

    Lightweight cross-platform profiler library for C++. You can profile any function in your code. Furthermore, this library provides measuring time of any block of code. For example, information for 12 millions of blocks is using less than 300Mb of memory. Working profiler slows your application execution for only 1-2%. The average overhead per block is about 15ns/block (tested on Intel Core i7-5930K 3.5GHz, Win7). Disabled profiler will not affect your application execution in any way. You can...
    Downloads: 1 This Week
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