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QuillTex is a cross-platform native application tiling management tool written in Qt4. An emphasis is made on making all major components a separate dynamic library, for modularity.
CDL (Configuration Definition Language) is a language that allows programmers to define the structure of configuration file, its format, interdependents and limitations among parameters in human-readable view, and gives easy-to-use API to manipulate it.
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hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
Motorola/Clones 6502 emulator, There is two versions, one is opcode granularity (dead6502), the other is cycle granularity (dead6502v4). It has been used by myself in various projects requiring a 6502 emulator.
Banking and Retail online transaction processing platform. Software is developed utilizing ACE (Adaptive Communications Environment) which is a multi-platform middleware that handles communications, events and multi-threading. C-Tree database.
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A data parallel scientific programming model. Compiles efficiently to different platforms like distributed memory (MPI), shared memory multi-processor (pthreads), Cell BE processor, Nvidia Cuda, SIMD vectorization (SSE, Altivec), and sequential C++ code.
Typelib is a C++ library for introspection on data types and data values, with a model based on the C type model. A Ruby language extension allows to very easily interface a dynamic library from within Ruby code.
AGR (Accelerometer Gesture Recogniser) is a library aimed to helps gesture recognition using an accelerometer device, like the Nintendo Wii remote controller.
One approach to constructing fast queues is to construct a mechanism for using shared memory appropriate containers in C++ as templates. There are three main components: the shared segment of memory, an allocator of memory chunks and the queue itself.
SSEPlus is a SIMD function library. It provides optimized emulation for newer SSE instructions. It also provides a rich set of high performance routines for common operations such as arithmetic, bitwise logic, and data packing and unpacking.
growler is a C++-based distributed object and event architecture.
Its primary application has been in support of interactive, distributed visualization, "concurrent visualization", and computational steering.
Project goal is to parse given C++ source code and generate clean and transparent bindings for other languages with minimal effort. With emphasis on building heterogeneous software as opposed to embedding C++. Uses pygccxml.
chex is a little tool for developers that allow you to convert files or parts of files in a C/C++ or pascal arrays, in order to include binary files in your source code. It's released under GPLv3.
A simple image utility in C++.
Although the boost::gil library is a great one, I can not understand the complex c++ template syntax in it. So i write a simple one( also limited functional )
OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org