262 projects for "java memory game" with 2 filters applied:

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  • 1
    jspforum-simple

    jspforum-simple

    A simplified forum application based on Java EE: strust+spring+ibatis

    A simplified forum application based on full and professional Java EE technology: struts+spring+ibatis (ssb) / hibernate (ssh). Which be implemented as the prototype of web forum / BBS, and provided for all the functionalities. Note: the WAR file can be directly imported from Eclipse or other Java EE IDEs and it is also including all the source code inside. IMPORTANT: while launching the app in the server, please re-configure the fields in the files of log4j.properties +...
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  • 2
    The project that closes the gap between Marauroa and an actual Game/Application Java Project: Source Repository: https://bitbucket.org/javydreamercsw/simple-marauroa-java Issue Tracker: https://simple-marauroa.jira.com/browse/SMS NetBeans RCP Project: Source Repository: https://bitbucket.org/javydreamercsw/simple-marauroa-rcp Issue Tracker: https://simple-marauroa.jira.com/browse/SMSR
    Downloads: 0 This Week
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  • 3

    TISP

    A simple, LISP-like programming language.

    ThyLordRoot's Interpreted S-expression Parser (TISP) is a LISP-like programming language developed for the benefit of ThyLordRoot's viewers on Twitch.tv. This heritage was chosen for its simplicity and affordance of rapid prototyping. Although it is a toy language, it is intended to be Turing complete, and bootstrapping TISP is a major goal.
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  • 4
    Synder

    Synder

    Atom/RSS/SearchSuggestion/OPML processing framework

    Synder is an Atom/RSS/SearchSuggestion/OPML processing framework It is Optimized For Android, but works with Java SE/EE. Synder has a small-footprint, low memory consumption. The only dependency for parsing is a SAX2 implementation.
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  • 5
    Pootle, Virtaal & Translate Toolkit

    Pootle, Virtaal & Translate Toolkit

    Localization tools built by localizers for localizers

    Tools for localization: - Pootle: web based translation management system. - Virtaal: Computer Aided Translation (CAT) tool. - Translate Toolkit: QA, format conversion and support (PO, Java .properties, OpenOffice, Mozilla, XLIFF, TMX, TBX, CSV, Qt .ts).
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    Downloads: 38 This Week
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  • 6
    ButterKnife

    ButterKnife

    Bind Android views and callbacks to fields and methods

    ButterKnife is an annotation-based view binding library for Android that reduces boilerplate in Activities, Fragments, and custom views. Developers replace repetitive findViewById calls with BindView fields and define UI event handlers using annotations like @OnClick, with the library generating efficient binding code at compile time. Because it relies on annotation processing, there’s no reflection at runtime, keeping startup paths lean and predictable. The generated bind/unbind lifecycle...
    Downloads: 0 This Week
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  • 7
    Human AI Net

    Human AI Net

    a Human and Artificial Intelligence Network

    We are going to teach eachother how to build AI and new kinds of game objects in this network using intuitive dragAndDrop. Its going to be a space for experimenting with fun and useful tools in new ways. Version 0.8.0 has some advanced components that will be working soon. The plan is a massively multiplayer space where we design, evolve, and play with game objects and do AI research together which controls those game objects along with directly playing the games. The main data format is,...
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  • 8
    Lightweight Java Game Library
    The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library), OpenCL (Open Computing Language) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound.
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    Downloads: 243 This Week
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  • 9

    Easy Simple Network Library

    A MINA-like, cross-platform C++ network library based on boost::asio

    The full name of "esnetwork" is "easy simple network library". It is a cross-platform C++ network library based on boost::asio (http://think-async.com). It aims to be a simple, easy-to-use and full-featured networking framework, like MINA in Java.
    Downloads: 0 This Week
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    Gemini 3 and 200+ AI Models on One Platform

    Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.

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  • 10
    As of now, you can get Ehcache only from ehcache.org or Maven central. A simple, fast, thread safe, standards based cache for Java, and provides memory and disk stores and distributed operation for clusters. ehcache is widely used in such open source projects as Hibernate and Spring. Terracotta offers enterprise edition
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  • 11
    Debvi

    Debvi

    Plugin based multi-purpose dev tool.

    Debvi is Java based, stand alone, and is based on plugins for unlimited features. Planned Features: - Interactive scene creation (Games / Animation) - Private game engine editor - Themes - Depola language (A programming language with similar syntax to the other languages to exported to such as JavaScript) - GIT, SVN or others similar
    Downloads: 0 This Week
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  • 12

    Mobile Suite

    Mobile Suite is a set of J2ME midlets with a common UI

    Mobile Suite is a set of J2ME midlets with a common UI. Applications are grouped in three: - game (Reversi, Bubblet, ...), - application (Secure SMS, RSS Reader, ...) - programming tool (libraries, test suite, ...).
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    Downloads: 4 This Week
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  • 13

    Immutable Sparse Wave Trees (WaveTree)

    Realtime bigdata tool for bit strings up to 2^63 based on AVL forest

    Realtime bigdata tool at the bit level based on immutable AVL forest which can be run in memory or, in future versions, as a merkle forest like a blockchain. Main object is a sparse bit string (Bits) that efficiently scales up to 2^63 bits normally compressed as forest has duplicated substrings. Bits objects support reading bit, byte, short, int, or long (Java primitives) at any bit index in 64 bit range. Example: instead of building a class to hold a header and then data, represent all of that as Bits, subranges of them, and ints for sizes of its parts. ...
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  • 14
    Madmap is a tool to help analyze java heap dumps. New in v1.1 it supports hprof ascii and now binary dumps collected with jmap. It helps find memory leaks by showing the live set and automatically calculating which objects retain the most heap size.
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  • 15
    A very simple implementation of C++ keyword sizeof for Java 5+. Developers can use it to know the real size of objects in memory.
    Downloads: 1 This Week
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  • 16
    This project has moved! See the web site for the new location.
    Downloads: 0 This Week
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  • 17
    Importer library to import assets from different common 3D file formats such as Collada, Blend, Obj, X, 3DS, LWO, MD5, MD2, MD3, MDL, MS3D and a lot of other formats. The data is stored in an own in-memory data-format, which can be easily processed. www.open3mod.com/ is a 3D model viewer and exporter based on Assimp that is also Open Source.
    Downloads: 27 This Week
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  • 18
    Framework for creation of board games. Chess is built-in, Monopoly comes next. It addresses: 1) Players 2) Game authors 3) AI developers 4) Model-based developers. Developed by software professionals using EMF. New games are configured in few hours.
    Downloads: 0 This Week
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  • 19
    bitext2tmx CAT bitext aligner/converter
    A free computer-aided translation / computer-assisted translation (CAT) tool to align and converter bitext into TMX translation memory format to be used in other CAT tools by translators and other language professionals.
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    Downloads: 15 This Week
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  • 20
    Space Opera is a space colonization game similar to 'Master of Orion' or 'Galactic Civilizations'. You can explore the universe, colonize planets, fight aliens and research technologies. Images were created with Povray and Terragen. - No changes in the last two years - probably abandoned
    Downloads: 2 This Week
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  • 21

    Big Sack

    Big Sack: A lightweight Java Key/Value store with undo and disk cache.

    Big Sack is a Java persistence mechanism that allows storage of key value pairs following the popular Big Data paradigms. Its a very simple and straightforward way to bridge the gap between in-memory data structures and long-term storage. It has the convenience of Java SDK TreeMap and TreeSet classes and is used the same easy way, but it includes rollback through undo logging to checkpoint data so it does not wind up in an unknown state regardless of failures. ...
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  • 22

    gcRadar

    A library for monitoring the garbage collection of app objects

    ...gcRadar can monitor entities ranging from individula objects to full object trees comprising of is-a & has-a relationships. By using gcRadar you can monitor the lifetime of the objects that are created by your application in runtime, gcRadar enables the application to be aware of the memory constaraints that arise at runtime. The workings of the mythical Java Garbage Collector have for long eluded the common developer. Now by gcRadar enable you to record the life and death of objects at runtime.
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  • 23
    Jenes - Genetic Algorithms for Java
    An optimized java library for genetic algorithms. The library is designed to be fast and memory light, but still very easy to use.
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  • 24

    JavaXMLFrag

    Combined tree-based/event-based XML parser in Java

    Traditionally, XML is parsed either by an event-based parser or by a tree-based parser. Event-based parsers are fast and have minimal memory consumption, but implementing the event handlers is cumbersome. Tree-based parsers result in code that is easier to develop, to understand and to maintain, but have high memory consumption as the whole parse tree needs to be kept in memory at the same time. JavaXMLFrag is a partial parse tree based parser, where only parts of the parse tree need to be...
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  • 25
    lwjgl-basics

    lwjgl-basics

    LibGDX/LWJGL tutorials and examples

    lwjgl-basics is a lightweight, shader-driven Java library designed to teach and simplify 2D game development using LWJGL and OpenGL, focusing on minimal abstractions and direct control over rendering pipelines. It provides essential utilities for handling textures, shaders, and sprite rendering while maintaining a low-level approach that exposes developers to the underlying graphics concepts.
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