157 projects for "strategy games source code" with 2 filters applied:

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  • 1
    Tiny BASIC for Character Screen
    BASIC interpreter for the standard (SUS) character screen handling library, which fully corresponds to the Tiny BASIC standard. The code is thread-safe and can be embedded into other code. Can be used as a game or a minimalist challenge.
    Downloads: 2 This Week
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  • 2

    Frc Robot Simulator

    A library that allows programs for a NI CRIO to be run on a computer.

    A simulator that allows programs written in Java for a National Instruments CRIO to be run on a local computer by overloading the libraries provided by WPI. Some things we've fixed since 0.1a: Kinect no longer throws an exception upon instantiation, the Watchdog is usable, array elements can now be edited in the gui, and lots of under the hood reimplementation to replace native methods. DISCLAIMER: this is not like the diamond bullet studios simulation, this only simulates how the...
    Downloads: 0 This Week
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  • 3
    CDIV GAMES STUDIO

    CDIV GAMES STUDIO

    C/C++ Programing with ALLEGRO 4.2.2 - Win32/64 - LINUX - MACOSX

    CDIV GAMES STUDIO is a programming environment for multimedia applications mostly games using the power of the C/C++ and the graphics library ALLEGRO two are combined in the library CDIV that provides a parallel processing system based on processes style DIV2. Each process is an independent, each running a separate code to other processes and can be assigned graphics, rotation angles, execution priority, etc ... In addition CDIV own libraries can be used any of the functions of C/C++ and any...
    Downloads: 0 This Week
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  • 4
    Strasheela is a constraint-based music composition system. The user defines music theories by sets of compositional rules and the system creates music which complies with these theories. User-interface is the programming language Oz.
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    Downloads: 2 This Week
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  • 5
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 1 This Week
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  • 6
    Ships Clock will ring a bell on every half-hour in the style of the standard ship's clock used for centuries on sailing ships around the world and still used in the world's navies today.
    Downloads: 1 This Week
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  • 7

    C+- programming language and WinC+- pack

    also download updates from files section

    Please, read Wiki for more information: https://sourceforge.net/p/cplusminus/wiki/Home/
    Downloads: 0 This Week
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  • 8
    jAMAL
    jAMAL is a Java-based reimplementation of the AMOS Animation Language (AMAL).
    Downloads: 0 This Week
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  • 9
    An IDE for developing mods for the game Sid Meiers' Civilization IV Beyond the Sword. Including a library for reading and editing Civilization data.
    Downloads: 0 This Week
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  • 10
    Python bindings for Ogre3d graphics engine, built using Py++ and Boost.Python library - Also refered to a Python-Ogre.
    Downloads: 2 This Week
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  • 11
    Battle Code/Engine made in PHP and intended for browser games. Version 1.0-beta released after some testing. The homepage now links to the simulator available in the files.
    Downloads: 0 This Week
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  • 12
    Patang is a framework for testing server-side code. Patang intends to simplify writing acceptance and unit integration tests for server-side code. It implements an in-container testing strategy, meaning that the tests are executed inside the container.
    Downloads: 0 This Week
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  • 13
    JACL is an interpreted language for creating interactive fiction and other turn-based games that can be played on the desktop or over the web. This project is now hosted at Google Code. Please visit http://code.google.com/p/jacl/ for latest source co
    Downloads: 0 This Week
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  • 14
    Open Game Studio
    The Open Game Studio is a project that targets game developers (mostly hobbyists). The goal of this project is to create a development environment that focuses on developing the game content. An engine that can run the created games is in work too.
    Downloads: 0 This Week
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  • 15
    UnCodeX analyses UnrealScript code and provides an easy interface to browse through the code, it can also produce a JavaDoc like documentation of the source code. This is also the home for other UnrealEngine productivity tools like the UC PreProcessor.
    Downloads: 20 This Week
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  • 16
    ZASM is a 2 pass assembler for Zilog's 8-bit CPU Z80. Supported platforms: Unix-style OS, e.g. MacOS X, Linux, BSD. Special support for ZX Spectrum emulator file formats. Binary or intel hex file output.
    Downloads: 1 This Week
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  • 17
    ENIGMA Development Environment
    ENIGMA is a free game and application development toolkit, utilizing GCC and a series of parsers to convert a high level, script-like language based on Game Maker's GML, into C++. The toolkit employs a mixture of both C++ and GML, accepting either.
    Downloads: 5 This Week
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  • 18
    Z-Machine Preservation Project
    An Interactive Fiction Player written for Java Virtual Machine. It implements the Z-machine and Glulx specifications and can be used either standalone or as an applet. The Z-Code/Glulx interpreter runs adventures made by Infocom and contemporary Inte
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    Downloads: 3 This Week
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  • 19
    Quad-Ren is a hardware accelerated resolution independent 2D graphics engine with the primary focuses being on ease of use, simplicity and minimalism.
    Downloads: 0 This Week
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  • 20
    Turn-based strategy game for developers/technical experienced users, based on neural networks, algorithmic programming languages and other techniques.
    Downloads: 0 This Week
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  • 21
    A cross-platform BASIC language system to go with video games and RPGs. Comes with a Virtual Machine, so object code is multi-platform compatible
    Downloads: 0 This Week
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  • 22
    MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. MicroPather focuses on being a path finding engine for video games but is a generic A* solver.
    Downloads: 0 This Week
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  • 23
    The Beholder project was begun with the purpose of creating an open source code library for use in cross-platform development of game software based on the D20 Game License released under the OGL by Wizards of the Coast.
    Downloads: 0 This Week
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  • 24
    XgaG stands for "XgaG generates all Games". Our goal is to provide an easy to use modeling environment to build all kinds of board games.
    Downloads: 0 This Week
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  • 25

    Skeleton

    LPC Coding Library and GUI

    Skeleton is a graphical coding environment to easily create and modify rooms/areas of MUDs basing on the Evermore Core Library (EverLib - see www.evermore.de).
    Downloads: 0 This Week
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