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jnati provides tools for working with native, non-Java, programs and libraries from within Java, and can automatically handle the operating system and architecture, helping to preserve Java's platform independence even when working with native code.
XWeaver is an extensible, customizable and minimally intrusive aspect weaver for C/C++. It generates source code which differs as little as possible from the base code (preserves layout and comments)
Jace is a set of C++ and Java libraries and programs based on JNI that make it incredibly easy to write C++ code that integrates with the Java Virtual Machine (JVM). This project has moved to http://code.google.com/p/jace/
A cross-platform RPG and adventure game development workshop. Designed to reduce the amount of time to create large scale games by providing custom procedural generation tools.
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Home for the following language transformation projects: Java to XOTcl/Tcl (java2tcl), Java to Python (yava2python), Python to XOTcl/Tcl (python2tcl), Python to Ruby (python2ruby)
A processor for xml-transformations based on a processing model, which allows to define the transformations by stepwise refinement, in structured (imperative) programming languages and with respect to a given xml-target language.
A graphical viewer and editor that allows browsing and creating of "infopages". These infopages are xml pages structured according to a specification created specifcally for the IDTV platform
Platform-independent PostgreSQL diff tool that is useful for schema upgrades. The tool compares two schema dump files and creates output file that can be used for upgrade of old schema.
Project sources and issue tracker has been moved to https://github.com/fordfrog/apgdiff.
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A eclipse plugin code generator for liferay with spring MVC in web layer and using spring as business layer. This is a simple tool which would reduce the redundant effort of liferay portlet XML updation, controller and preference JSP page generation.
A Java-based in-application help system that can read multiple different documentation file formats, producing professional help systems from multiple sources. Documentation included for testing is from the jAudio project under the latest LGPL licens
The Open Game Studio is a project that targets game developers (mostly hobbyists). The goal of this project is to create a development environment that focuses on developing the game content. An engine that can run the created games is in work too.
GWTApp provides several features like: HTML templating and messaging at runtime without application recompiling, MetaField to auto bind and simulate annotation of RPC data fields, Strong typing in MVC, Modular structure in Maven.
A framework for all-platform GUI-development based on completely separating business from presentation logic and introducing methods of abstraction that allow stepwise refinement of the GUI-definition.
This tool creates JAVA classes for GUI development . The idea is to provide to developers an very quick way to create their own graphical interface on Java.
Simple use of javadbf (http://javadbf.sarovar.org) class. Allows import / export files from a Siemens Step7 project . Allow to put your logic files under SVN o similar (easy and fast!) NEW VERSION IS READY, NO CONFIGURATION NEED!
A base set of libraries. Boilerplate type code and algorithms.
Currently skuttil (Java util & parsing code) and searKit (generic Java search framework).
Very simple and powerful list of things that need to be "just done". Created mostly for agile people.
Developed with good desgin (design patterns) using test driven development and clean code principles.
bocca is a text-based, scriptable, interactive development environment for SIDL/Babel-based development of mixed language C/C++/Fortran/Java/Python code. It manages source and build systems. Bocca automates creating SIDL/Babel code or CCA components.
The Clump language proposes a natural evolution of the basic Object-Oriented paradigm revisiting the duality existing between the data and the knowledge. This implies a design based on Class-Oriented and Pattern-Oriented approaches in a same language
SYMPLiK RANGEHOOD is a Javadoc-like tool for Oracle database. This pure-Java program "sucks up" data dictionary and object sourcecode from database and generate document for Tables, Views, Triggers, Packages, Procedures, Functions, and others.
Don't hard-code data-structures for Artificial Intelligence (AI). Evolve them (and control flow) as cycles of arrays in arrays with size constraints based on other array sizes (at specific index) in terms of range, multiply, exponent, or permutation. No working code yet. Whats there now is an extension of GigaLineCompile which would become part of Human AI Net, but there are other projects to finish before I can come back to this one.
UnCodeX analyses UnrealScript code and provides an easy interface to browse through the code, it can also produce a JavaDoc like documentation of the source code.
This is also the home for other UnrealEngine productivity tools like the UC PreProcessor.
Allows editing of any size file in hexadecimal, decimal and ASCII. A great tool that allows you to edit and analyze the contents for either the data or resource fork of any type of file. 68K, PPC and Carbon run on MacOS 7-9 and X.