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The DragonBreath Engine is a constraint solver based on local search. It features real-time computation, handling of dynamics, structural constraint satisfaction, and an easy way to include domain-specific knowledge.
Libmluv is a C/C++ programmers library to provide the
Czech text-to-speech synthesis and should be able to do transcription of Czech text
to string of phonemes.
UMDS is small, strong and expansible project. The model offers a uniform method of conceptual view of the diverse data as a sequence of bits and a uniform method of keeping and processing
this sequence on the external storage.
Gnubert will be a system to use the power of many computers across the internet to solve problems using evolutionary techniques. Any user may define a problem and the system will attempt to solve it.
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Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
Yajre is a java rules engine with semantics designed for rules that are easy to reason about. Yajre is sponsored by Ecensity, home of the JSP portal `displet'.
This project aims to build a full featured C++ (and possibly Python) library and associated tools which facilitate building Artificial Life simulations in a distributed environment.
Forasystems compound financial expertise into Java Business components. These components put together the financial requirements which are shared by most of financial companies and allow to build resilient applications.
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Virtual machine/emulator; "holding pen" for self-replicating programs written in custom RISC assembly-like language, evolving via random point mutations and periodic fitness-based cullings. Inspired (like Avida) by Thomas Ray's alife simulator, Tierra
The Prolog Expert System Shell (PESS) is a software that generates ES using basically two components: Knowledge Base, used by the ES to guide its decisions making, and Inference Machine, cable of collection the rules and generating new facts.
The VISL Phrase Structure Grammar Compiler is an implementation of a parser generator for ambiguous context-free grammars, ambiguous input, and ambiguous output.
ga2 is a simple C++ library providing the necessary base classes to implement a genetic algorithm in C++. It is based loosely on Goldberg's canonical GA, but with many modifications, improvements and additional features. Essentially feature-complete, and
This is one approach to implementing the ideas discussed as the Public Domain Knowledge Base.
Originally coded by Stephen Reed before joining Cycorp and currently maintained by Vic Bancroft. The next release with contributions made here will be versio
This is an open source state machine template for C++. Initially FSM support will be given. The purpose is to facilitate developers to create state machine based C++ applications easily.
GenP Genetic Programming Library is a cross-platform library of genetic programming functions for generic application. Initially it's purpose is for machine learning in board games but should be applicable to any purpose.
The goal is to build a Mobile Agents System which is flexible, easy to extend, secure and open.
A Mobile Agent is able to travel from one system to another while executing.
Project to Design and Implement a new programming language.
The language is named Hybrid (c), as it's nature.
We "build on" existing languages (Python & others), and not start from scratch (as C++ builds on C). see Docs.