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A scheduling and resource management system for using a farm of servers running VMware virtualisation products as a computing cloud. Currently, only the VMware VIM 1.4 proxy is considered 'working'. Out of active development for the moment.
This code generator allows you to get state machine implementation files in C from its graphic representation. StarUML is used for drawing. Has been created primarily for using in embedded programming (microcontrollers, etc).Plain C code as a result.
ClassGhost is a small utility that can redefine class files within a running JVM. ClassGhost allows you to directly inject the newly compiled class files in to the VM without interrupting the running application. Works with multiple as well as remote VMs
JPype is an effort to allow python programs full access to java class libraries. This is achieved not through re-implementing Python, as Jython/JPython has done, but rather through interfacing at the native level in both Virtual Machines.
Maintenance and evolution of the project has moved! please see http://www.jpype.org for the latest version
We are currently upgrading our open source community to provide an even better experience, and are temporarily unable to provide downloads of our Community Edition. to obtain a copy of Abiquo for testing purposes, please email community@abiquo.com
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d-touch is a visual marker recognition system that enables the development of low-cost tangible user interfaces and mixed reality applications. d-touch supports markers that are both machine-readable and visually communicative to humans.
BVM is Buehler's VirtualMachine. It is initially intended as an educational tool, but may one day evolve into something useful. Some long-term goals: easily embeddable in other software, customizable instruction set, relatively light and efficient.
VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
HephaisTK is a toolkit for rapid prototyping of multimodal interfaces. HephaisTK uses SMUIML, a simple markup language for describing human machine multimodal interaction scenarios and integration mechanisms.
The embedded Finite State Machine (FSM) Facility that can be used to model and control a reactive or stateful system. The system can be represented by any number of states. State transitions are driven by a number of events. eFSM is written in C.
Lightweight multi-platform virtualmachine for Zeek Execution Enviroment (ZEE). The ZEE provide a system for developing and run applications in a cross-platform environment.
The software generates automatically concurrency control code based on a given specification. Specifications consist of a description of the concurrency constraints, a state machine description of the processes and/or threads that are to be coordinated, and the C code associated with each state of the state machines. The output of the software is a C program containing the implementation of the concurrency constraints and the segments of code given in the specification.
caspin is a thin wrapper library around Mozilla's Tamarin Project, which enables you to seamlessly integrate the AVM2 (Adobe VirtualMachine 2) into your C/C++ Projects.
The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
x86Lib is a x86 CPU emulation Library. It is meant to help those that want to create their own emulator. Note: This is not a PC emulator right out of the box. This is meant to aid emulator developers.
Pika is a fast, lightweight, dynamic multi-paradigm programming language. Its list of features includes: First Class Functions, Closures, Lexical Scoping, Optimized Tail Calls, Classes, Cooperative threads, Packages, Properties and Exceptions.