25 projects for "x11-basic" with 2 filters applied:

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  • 1
    Doxygen
    Doxygen is a JavaDoc like documentation system for C++, C, Java and IDL.
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    Downloads: 14,538 This Week
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  • 2
    CLISP - an ANSI Common Lisp
    CLISP is a portable ANSI Common Lisp implementation and development environment by Bruno Haible. Interpreter, compiler, debugger, CLOS, MOP, FFI, Unicode, sockets, CLX. UI in English, German, French, Spanish, Dutch, Russian, and Danish.
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    Downloads: 206 This Week
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  • 3
    ScummVM

    ScummVM

    A cross-platform interpreter for many point-and-click adventure games

    ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's...
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    Downloads: 185 This Week
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  • 4
    dBASE Reader and Converter

    dBASE Reader and Converter

    !!! NO LONGER MAINTAINED !!!

    dbf is an easy-to-use command line tool to show and convert the content of dBASE III, IV, and 5.0 files. It reads dBASE databases and prints the content to the screen or converts it to comma-separated (*.csv) files which can be opened in Excel, Calc.
    Downloads: 3 This Week
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  • 5
    CppUnit is the C++ port of the famous JUnit framework for unit testing. Test output is in XML or text format for automatic testing and GUI based for supervised tests.
    Downloads: 26 This Week
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  • 6
    yab is an extended version of yabasic, a BASIC programming language, with special commands designed for Haiku.
    Downloads: 0 This Week
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  • 7
    wGui is a simple, platform independent dialog manager library using SDL and FreeType2. Written in C++ (with extensive use of the Standard Library and STL) the intention is to leave all of the antiquated C paradigms out of it (like #defines).
    Downloads: 0 This Week
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  • 8
    A scripting language designed to create console-like 2D games.
    Downloads: 3 This Week
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  • 9
    A system for developing custom XML editors with ease. XML editors are built from Java editing components.
    Downloads: 0 This Week
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  • 10
    GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
    Downloads: 0 This Week
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  • 11
    A small and easy to use framebuffer graphics library
    Downloads: 3 This Week
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  • 12
    Framework for software component integration, interoperability and adoptability through a XML based vocabulary: Software Component Integration Mark-up Language (SCIML)
    Downloads: 0 This Week
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  • 13
    getAbsPath is a C header (getAbsPath.h) or an ANSI C tool (getAbsPath) which converts relative unix/win32 pathes to absolute ones. It uses current working directory (CWD) as basis. Use it e.g. for finding out the current path of a shell script
    Downloads: 0 This Week
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  • 14
    Sarien is a portable implementation of the Sierra On-Line Adventure Game Interpreter (AGI), and is able to run games such as Leisure Suit Larry in the Land of the Lounge Lizards and Space Quest I and II.
    Downloads: 2 This Week
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  • 15
    An IRC client that uses Tcl for not only the scripting, but also the "glue" at the C level for how all the parts of the application fit together.
    Downloads: 0 This Week
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  • 16
    SDL4Freepascal is a set of FreePascal units binding to the SDL (Simple Directmedia Layer) game development API.
    Downloads: 0 This Week
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  • 17
    <b>JAVA LOGGING API that targets:<br> - Simplicity (1 line to init & log, no external objects)<br> - Maintability (auto monthly & yearly archives)<br> - Performance (bckg min priority thread pool)<br> - Extensibility (simple design)<br> Try it!</b>
    Downloads: 0 This Week
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  • 18
    The purpose of SDL_Merlin\\\'s project is creating a framework for graphical applications with the SDL\\\'s portability. SDLmerlin cares about positioning, z-order, messages dispatching and inputs so the programmer that use SDLmerlin can focus about app
    Downloads: 0 This Week
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  • 19
    SolidFuel is a set of tools for game developers. It is cross-platform, cross-language, and cross-toolkit. The cornerstones of the SolidFuel platform are scenegraph-based graphics, which are a powerful way to organize your game scenes, and an event syste
    Downloads: 0 This Week
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  • 20
    A simple project for use with SDL that loads a zipfile into memory and automatically converts all known files (such as text, graphics, fonts, and sounds) into data that is ready to be used in a game or multimedia project. It is the SDL equivalent of an A
    Downloads: 2 This Week
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  • 21
    Pure Java Utilities. Provides a cross platform, multi-language set of utilities for use with Java applications.<p>Utilidades puras de Java. Proporciona una colección de utilidades para aplicaciones de Java en plataformas múltiples, y en idiomas múltiple.
    Downloads: 0 This Week
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  • 22
    Pure Java tile based map editor. A Cross platform, multi-language tool to create a map file for 2D/3D applications.<p>Un basado en azulejos redactor de mapa en Java. En plataformas múltiples, y idiomas múltiple crea mapas para aplicaciones de 2D/3D.
    Downloads: 0 This Week
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  • 23
    mysdlgui is a game SDK based on SDL (www.libsdl.org) and libsigc++ (libsigc.sourceforge.net) whose main aim is to implement a powerful fully customizable GUI (with Widgets like Buttons, TextArea, Movie, ecc...)
    Downloads: 0 This Week
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  • 24
    Do you use Allegro for programing your games? This addon will finally help you to make your game event oriented and simplify your GUI and make it look better. (you need C++) Actually it works fine!!. It's quite disorganized.
    Downloads: 0 This Week
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  • 25
    GSL is aimed at providing a tool for rapid graphical programming. GSL is an object-oriented script language with graphical support. Its goal is to provide an easy way to specify worlds and at the same time enable the coding of behaviours of those worlds.
    Downloads: 0 This Week
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