With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Try free now
Build Agents and Models on One Platform
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Open-source, free, multi-platform BASIC compiler, with syntax similar MS-QuickBASIC (including the GFX statements), that adds new features such as pointers, unsigned data types, inline assembly, a pre-processor and many others.
An alternative IDE for the yab programming language
...This makes it easier to write long programs: instead of constantly scrolling up and down between subroutines, you just double-click on the one you want to edit - more like we used to work in QuickBasic. Debugging, on the other hand, becomes a little more tricky than in the official IDE.
Yabadabbadoo suggests that you reserve workspace 4 for its own use and for best results demands a minimum resolution of 1024 x 768 on that workspace.
Source code is included. In Yabadabbadoo format, of course.
...Features that still need to be implemented:
Boolean expressions (IF) (If I ever find a flexible way to implement them, because you can't parse user input to a boolean command in QBASIC, without using a dynamically changed BAS file, which is going to fail if using it compilled)
The source code should be compiled with either QB64, QuickBASIC or freeBASIC (with the -lang qb switch enabled
QuickerBasic is a QuickBasic 4.5 compatible compiler which attempts to implement as much of the QuickBasic language as possible, as well as extending it.